XPlor/definitions/cod/materialvertexshaderprogram.xscript

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type materialvertexshaderprogram [display="Material Vertex Shader Program"]
{
// On PC COD4, this is just a D3D shader pointer
// No load def bytecode on PC - shaders are pre-compiled D3D bytecode
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i32 vertex_shader_ptr [ui, readonly, display="Vertex Shader Ptr"];
// NOTE: On console platforms, this would have a GfxVertexShaderLoadDef
// but PC uses D3D compiled shaders directly
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}