19 lines
318 B
C++
19 lines
318 B
C++
#include "xfxspawndefoneshot.h"
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XFxSpawnDefOneShot::XFxSpawnDefOneShot()
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: XAsset()
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, mCount()
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{
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SetName("Spawn Definition Oneshot");
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}
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void XFxSpawnDefOneShot::Clear()
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{
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mCount.Clear();
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}
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void XFxSpawnDefOneShot::ParseData(XDataStream *aStream)
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{
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mCount.ParseData(aStream);
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}
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