31 lines
533 B
C++
31 lines
533 B
C++
#include "xgfxshadowgeometry.h"
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XGfxShadowGeometry::XGfxShadowGeometry()
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: XAsset()
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, mSurfaceCount(0)
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, mModelCount(0)
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, mSortedSurfIndexPtr(0)
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, mSortedSurfIndex()
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, mModelIndexPtr(0)
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, mModelIndex()
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{
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SetName("GFX Shadow Geometry");
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}
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XGfxShadowGeometry::~XGfxShadowGeometry()
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{
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}
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void XGfxShadowGeometry::ParseData(XDataStream *aStream)
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{
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Q_UNUSED(aStream);
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// TODO: Fill in XGfxShadowGeometry::ParseData
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}
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void XGfxShadowGeometry::Clear()
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{
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}
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