Nicholas Johnson
|
73e13263fc
|
Update node type and path node transient structures
|
2025-09-03 13:03:03 -04:00 |
|
Nicholas Johnson
|
60ddd31101
|
Update model structures
|
2025-09-03 13:02:54 -04:00 |
|
Nicholas Johnson
|
ee4a680d6d
|
Update GPU texture fetch constant structures
|
2025-09-03 13:02:39 -04:00 |
|
Nicholas Johnson
|
2f61367fcb
|
Update texture handling structures
|
2025-09-03 13:02:31 -04:00 |
|
Nicholas Johnson
|
c7b1c97d68
|
Update lighting and streaming AABB tree structures
|
2025-09-03 13:02:23 -04:00 |
|
Nicholas Johnson
|
ed30f6b861
|
Update material and image handling structures
|
2025-09-03 13:01:39 -04:00 |
|
Nicholas Johnson
|
5ea8c5f09a
|
Update Direct3D texture structures
|
2025-09-03 13:01:26 -04:00 |
|
Nicholas Johnson
|
d1cf5ecc52
|
Update collision leaf and brush node structures
|
2025-09-03 13:01:12 -04:00 |
|
Nicholas Johnson
|
a85abf0ecd
|
Update asset and animation structure definitions
|
2025-09-03 13:00:58 -04:00 |
|
Nicholas Johnson
|
caca3dd489
|
Update animation-related files
|
2025-09-03 13:00:41 -04:00 |
|
Nicholas Johnson
|
39853c77fe
|
Update asset-related core files
|
2025-09-03 13:00:27 -04:00 |
|
Nicholas Johnson
|
f149b66322
|
Remove deprecated and unused asset-related files
|
2025-09-03 13:00:02 -04:00 |
|
Nicholas Johnson
|
0ea4a7ad6f
|
Added a tonnn of new classes.
|
2025-08-17 13:14:17 -04:00 |
|
Nicholas Johnson
|
729a6bac7c
|
Renamed Assets to XAssets.
|
2025-08-14 18:50:13 -04:00 |
|