11 lines
308 B
Plaintext
11 lines
308 B
Plaintext
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type gfxtexture [display="GFX Texture"]
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{
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// GfxTexture is a union of different texture types
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// For inline data (-1 or -2), parse load def
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i32 base_map_ptr [ui, readonly, display="Base Map Ptr"];
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if (base_map_ptr == -1 || base_map_ptr == -2) {
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load_def = parse_here("gfximageloaddef");
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}
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}
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