29 lines
880 B
Plaintext
29 lines
880 B
Plaintext
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type gfxlight [display="GFX Light"]
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{
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u8 light_type [ui, readonly, display="Type"];
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u8 can_use_shadow_map [ui, readonly, display="Can Use Shadow Map"];
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skip(2); // padding
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// Color (3 floats)
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color = read(12) [ui, readonly, display="Color RGB"];
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// Direction (3 floats)
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dir = read(12) [ui, readonly, display="Direction"];
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// Origin (3 floats)
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origin = read(12) [ui, readonly, display="Origin"];
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// Other params
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radius = read(4) [ui, readonly, display="Radius"];
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cos_half_fov_outer = read(4) [ui, readonly, display="Cos Half FOV Outer"];
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cos_half_fov_inner = read(4) [ui, readonly, display="Cos Half FOV Inner"];
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i32 exponent [ui, readonly, display="Exponent"];
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u32 spot_shadow_index [ui, readonly, display="Spot Shadow Index"];
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i32 def_ptr [ui, readonly, display="Def Ptr"];
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if (def_ptr == -1) {
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def = parse_here("gfxlightdef");
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}
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}
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