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type materialinfo ui("Material Info")
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{
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i32 material_name_ptr ui("Material Name Ptr");
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u8 game_flags ui("Game Flags");
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u8 sort_key ui("Sort Key");
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u8 texture_atlas_row_count ui("Texture Atlas Row Count");
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u8 texture_atlas_column_count ui("Texture Atlas Column Count");
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2026-01-07 16:36:40 -05:00
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draw_surf = parse_here("gfxdrawsurf");
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u32 surface_type_bits ui("Surface Type Bits");
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u16 hash_index ui("Hash Index");
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skip(2); // padding
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}
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