2269 lines
40 KiB
Plaintext
2269 lines
40 KiB
Plaintext
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ActivateClientExploder
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ActivateClientRadiantExploder
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ActorIKEnabled
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AddAwarenessIndicator
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AddBonusCardStat
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AddDemoBookmark
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AddEntityInfluencer
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AddFriendlyScrambler
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AddInfluencer
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AddOrientedInfluencer
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AddSensorGrenadeArea
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AddSpawnPoints
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AddTestClient
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AddToInterestPool
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AddZombieBoxWeapon
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AimAtEntityIK
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AimAtPosIK
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AimingAtFriendly
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AllClientsPrint
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AllocateSoundRandoms
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AllowActionSlotInput
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AllowedStances
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AllowRoundAnimation
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AllowScoreboard
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AllowTacticalInsertion
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AllWeaponAttachmentsUnlocked
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AnimHasNotetrack
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AnimMappingSearch
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AnimRelative
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AnimScripted
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Announcement
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ApplyBallisticTarget
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AreAllMissionsAtScore
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AreMeshesStreamed
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ArenaGetSlot
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AreTexturesLoaded
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AreTexturesStreamed
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ArraySort
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ArraySortClosest
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ArtilleryIconLocation
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ASMSetAnimationRate
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Attach
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AttachShieldModel
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AttachWeapon
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BadPlace_Box
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BadPlace_Cylinder
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BadPlace_Delete
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BallSetTarget
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Ban
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BloodImpact
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BlurAndTint_FX
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Bobbing
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BonusCardActiveCount
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BoundsWouldTelefrag
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BulletSpread
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BulletTrace
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BulletTracePassed
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CamAnimScripted
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CameraForceDisableScriptCam
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CameraSetLensId
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CameraSetUpdateCallback
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CanClaimNode
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CanPath
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ChangeAdvertisedStatus
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CheckIfSongUnlocked
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CheckNavMeshDirection
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CleanupSpawnedDynEnts
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ClearAlternateAimParams
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ClearAnim
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ClearAnimLimited
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ClearLastUpdatedCollectibles
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ClearMaterialOverride
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ClearNearestEnemyScrambler
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ClearPlayerCorpses
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ClearPlayerGravity
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ClearSpawnPoints
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ClearSpawnPointsBaseWeight
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ClearStepTriggerSound
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ClearStowedWeapon
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ClearStreamerRequest
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ClearTargetEntity
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ClearTopScorers
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ClientAnnouncement
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ClientClaimTrigger
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ClientPrint
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ClientReleaseTrigger
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ClientSysRegister
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ClientSysSetState
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CloneAndRemoveEntity
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CodeGetClientField
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CodeGetPlayerStateClientField
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CodeGetUIModelClientField
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CodeGetWorldClientField
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CodeIncrementClientField
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CodeIncrementPlayerStateClientField
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CodeIncrementUIModelClientField
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CodeIncrementWorldClientField
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CodeSetClientField
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CodeSetPlayerStateClientField
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CodeSetUIModelClientField
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CodeSetWorldClientField
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CollisionTestPointsInBox
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CollisionTestPointsInCone
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CollisionTestPointsInCylinder
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CollisionTestPointsInPill
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CollisionTestPointsInSphere
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ConnectPaths
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CountPlayers
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CreateDynEntAndLaunch
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CreateSoundRandom
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CreateStreamerHint
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CurrentSessionMode
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CylinderDamage
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DamageConeTrace
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DeactivateClientExploder
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DeactivateClientRadiantExploder
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Delete
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DeletePathNode
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DemoIsAnyFreeMoveCamera
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DemoIsDollyCamera
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DemoIsEditCamera
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DemoIsMovieCamera
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DeployRiotShield
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DepthInWater
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DepthOfPlayerInWater
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Detach
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DetachAll
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DetachShieldModel
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Detonate
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DirectionalHitIndicator
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DisableAimAssist
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DisableDestructiblePieces
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DisableGrenadeSuicide
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DisableGrenadeTouchDamage
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DisableOnRadar
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DisableSpawnPointList
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DisableSpeedBlur
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DisableVehicleSounds
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DisconnectPaths
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DoDamage
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DoesWeaponReplaceSpawnWeapon
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DontInterpolate
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DoubleXPTimerFired
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DrawNode
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DropNodEToFloor
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EACPathSet
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Earthquake
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EnableAimAssist
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EnableAllDestructiblePieces
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EnableGrenadeSuicide
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EnableGrenadeTouchDamage
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EnableInfluencer
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EnableLinkTo
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EnableNavMeshTrigger
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EnableObstacle
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EnableOccluder
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EnableOnRadar
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EnableSpawnPointList
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EnableSpeedBlur
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EnableVehicleSounds
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EndCamAnimScripted
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EndExtraCamAnimScripted
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evSetRanges
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ExitLevel
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ExperimentsGetVariant
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ExtraCamAnimScripted
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FakeFire
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FindAnimByName
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FindDRFilter
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FindPath
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FlashbackFinish
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FlashbackStart
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FlushSubtitles
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FootstepDoEverything
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FootstepDoFootstepFX
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FootstepDoNothing
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FootstepDoSound
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ForceAmbientRoom
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ForceDelete
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ForceGameModeMappings
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ForcePainOn
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ForceStreamBundle
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ForceStreamMaterial
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ForceStreamWeaponRenderOptions
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ForceStreamWeapons
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ForceStreamXModel
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ForceTModeVisible
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FXBlockSight
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GadgetActivate
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GadgetCharging
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GadgetDeactivate
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GadgetFlickering
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GadgetGetSlot
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GadgetIsActive
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GadgetIsPrimed
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GadgetIsReady
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GadgetPowerChange
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GadgetPowerGet
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GadgetPowerReset
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GadgetPowerSet
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GadgetPulseGetOwner
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GadgetPulseResetReveal
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GadgetPulseRevealed
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GadgetSetActivateTime
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GadgetSetEntity
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GadgetSetInfrared
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GadgetStateChange
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GadgetTargetResult
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GameModeIsMode
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GeneratePointsAroundCenter
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GenerateScriptEvent
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GetAbsMaxs
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GetAbsMins
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GetActiveLocalClients
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GetActorArray
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GetActorSpawnerArray
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GetActorSpawnerTeamArray
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GetActorTeamArray
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GetActorWeaponOptions
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GetAIArchetypeArray
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GetAIArray
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GetAICount
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GetAIFxName
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GetAILimit
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GetAimAngles
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GetAISpeciesArray
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GetAITeamArray
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GetAITriggerFlags
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GetAllCharacterBodies
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GetAllCharacterHeads
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GetAllNodes
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GetAmmoCount
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GetAngleDelta
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GetAngleFromBits
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GetAngles
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GetAnimCurrFrameCount
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GetAnimForCharacter
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GetAnimFrameCount
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GetAnimLength
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GetAnimStateCategory
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GetAnimTime
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GetAnyNodeArray
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GetAssignedTeam
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GetAssignedTeamName
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GetAtrLoaded
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GetAttachIgnoreCollision
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GetAttachmentCosmeticVariantForWeapon
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GetAttachmentNames
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GetAttachModelName
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GetAttachSize
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GetAttachTagName
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GetBaseWeaponItemIndex
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GetBestInfluencepos
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GetBestSpawnPoint
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GetBitsForAngle
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GetBodyAccentColorCountForHero
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GetBodyRenderOptionsPacked
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GetBrushModelCenter
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GetBuildKitAttachmentCosmeticVariantIndexes
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GetBuildKitWeapon
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GetBuildKitWeaponOptions
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GetCamAngles
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GetCamAnglesByLocalClientNum
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GetCamAnimTime
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GetCamPos
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GetCamPosByLocalClientNum
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GetCentroid
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GetCharacterAssetName
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GetCharacterBodyModelColorCount
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GetCharacterBodyModelCount
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GetCharacterBodyStyleIndex
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GetCharacterCustomizationForXUID
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GetCharacterDisplayName
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GetCharacterFields
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GetCharacterHeadRenderOptions
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GetCharacterHelmetHidesHead
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GetCharacterHelmetModelColorCount
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GetCharacterHelmetModelCount
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GetCharacterHelmetRenderOptions
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GetCharacterIndex
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GetCharacterModeRenderOptions
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GetClassIndexFromName
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GetClientFieldVersion
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GetClientTime
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GetClones
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GetClosestPointOnNavMesh
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GetClosestPointOnNavVolume
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GetContractName
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GetContractRequiredCount
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GetContractRequirements
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GetContractResetConditions
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GetControllerPosition
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GetControllerType
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GetCorpseAnim
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GetCorpseArray
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GetCounterTotal
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GetCoverNodeArray
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GetCrateHeadObjective
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GetCurrentAnimScriptedName
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GetCurrentEventId
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GetCurrentEventName
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GetCurrentEventOriginator
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GetCurrentEventType
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GetCurrentEventTypeName
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GetCurrentGunRank
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GetCurrentWeaponIncludingMelee
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GetCustomTeamName
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GetCyberComAbilityName
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getCybercomType
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GetCyberComWeapon
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GetDamageableEntArray
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GetDebugEye
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GetDecorations
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GetDefaultClassSlot
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GetDemoVersion
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GetDistanceFromScreenCenter
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GetDroppedWeapons
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getdynent
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getdynentarray
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GetEnemies
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GetEnemyScramblerAmount
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GetEnt
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GetEntArray
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GetEntArrayByType
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GetEntArrayFromArray
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GetEntByNum
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getEnterButton
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GetEntityAnimRate
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GetEntityNumber
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GetEntityType
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GetEntNavMaterial
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GetEntNum
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GetEquipmentHeadObjective
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GetEquippedBodyAccentColorForHero
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GetEquippedBodyForHero
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GetEquippedBodyIndexForHero
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GetEquippedCharacterIndexForLobbyClientHero
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GetEquippedHeadIndexForHero
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GetEquippedHelmetAccentColorForHero
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GetEquippedHelmetForHero
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GetEquippedHelmetIndexForHero
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GetEquippedHeroIndex
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GetEquippedHeroMode
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GetEquippedLoadoutItemForHero
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GetEquippedShowcaseWeaponForHero
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GetEventPointOfInterest
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GetEye
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GetEyeApprox
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GetFirstHeadOfGender
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GetFirstHeroOfGender
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GetFirstTouchFraction
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GetFogSettings
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GetFootstepStrings
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GetFreeActorCount
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GetFreerunTrackIndex
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GetFriendlyScramblerAmount
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GetGadgetPower
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GetGameTypeEnumFromName
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GetGametypeSetting
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GetGrappleTargetArray
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GetGroundEnt
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GetHeadGender
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GetHealthOverlayTime
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GetHeliDamageState
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GetHelmetAccentColorCountForHero
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GetHeroBodyModelIndices
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GetHeroes
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GetHeroGender
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GetHeroHeadModelIndices
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GetHeroHelmetModelIndices
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GetHorizontalOffsetFromScreenCenter
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GetInfluenceAt
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GetInfluenceFacePos
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GetInfluenceNumFaces
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GetInfluencerPreset
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GetInfluencerTimeoutRemaining
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GetInKillcam
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GetInterestPoolAwareness
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GetInterestPoolValue
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GetItemArray
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GetItemAttachment
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GetItemAttachmentAllocationCost
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GetItemGroupForWeaponName
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GetItemGroupFromItemIndex
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GetKillCamEntity
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GetKnownLength
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GetLastOutWaterTime
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GetLightColor
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GetLightExponent
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GetLightFovOuter
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GetLightIntensity
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GetLightRadius
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GetLinkedEnt
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GetLoadoutAllocation
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GetLoadoutGunSmithVariantIndex
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GetLoadoutItem
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GetLoadoutItemRef
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GetLoadoutPerks
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GetLoadoutWeapon
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GetLobbyClientCount
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GetLocalClientAngles
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GetLocalClientDriver
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GetLocalClientEyePos
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GetLocalClientFOV
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GetLocalClientNumber
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GetLocalClientPos
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GetLocalGunnerAngles
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GetLocalPlayer
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GetLocalPlayers
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GetLocalPlayerTeam
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GetMapAtIndex
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GetMapFields
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GetMapIntroMovie
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GetMapOrder
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GetMapOutroMovie
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GetMaxLocalClients
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GetMaxReverseSpeed
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GetMaxs
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GetMaxVehicles
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GetMeleeChainCount
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GetMigrationStatus
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GetMillisecondsRaw
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GetMins
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GetMissileOwner
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GetMissionName
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GetMissionUniqueID
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GetMissionVersion
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GetMoveDelta
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GetMovementType
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GetMoverEnt
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GetMoveSpeedScale
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GetNavMeshFaceNormal
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GetNavMeshTriggersForPoint
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|
GetNearestNode
|
||
|
|
GetNearestPathPoint
|
||
|
|
GetNextMap
|
||
|
|
GetNextTraversalNodeOnPath
|
||
|
|
GetNode
|
||
|
|
GetNodeArray
|
||
|
|
GetNodeArraySorted
|
||
|
|
GetNodeIndexOnPath
|
||
|
|
GetNodeOwner
|
||
|
|
GetNodeRegion
|
||
|
|
GetNodesInRadius
|
||
|
|
GetNodesInRadiusSorted
|
||
|
|
GetNonPredictedLocalPlayer
|
||
|
|
GetNormalHealth
|
||
|
|
GetNorthYaw
|
||
|
|
GetNotetracksInDelta
|
||
|
|
GetNotetrackTimes
|
||
|
|
GetNumberOfCollectiblesForLevel
|
||
|
|
GetNumChallengesComplete
|
||
|
|
GetNumConnectedPlayers
|
||
|
|
GetNumExpectedPlayers
|
||
|
|
GetNumFreeEntities
|
||
|
|
GetNumParts
|
||
|
|
GetNumZBarrierPieces
|
||
|
|
GetOrigin
|
||
|
|
GetOtherNodeInNegotiationPair
|
||
|
|
GetOwner
|
||
|
|
GetParentEntity
|
||
|
|
GetPartName
|
||
|
|
GetPathfindingRadius
|
||
|
|
GetPathMetric
|
||
|
|
GetPlaybackTime
|
||
|
|
GetPlayerCorpse
|
||
|
|
GetPlayerGibDef
|
||
|
|
GetPlayerGravity
|
||
|
|
GetPlayerLastOutWaterTime
|
||
|
|
GetPlayerName
|
||
|
|
GetPlayers
|
||
|
|
GetPlayerSpawnId
|
||
|
|
GetPlayerSpeed
|
||
|
|
GetPlayerVehicle
|
||
|
|
GetPointInBounds
|
||
|
|
GetPrimaryDeltaAnim
|
||
|
|
GetRandomCompatibleAttachmentsForWeapon
|
||
|
|
GetRandomPointOnNavVolume
|
||
|
|
GetRealTime
|
||
|
|
GetRefFromItemIndex
|
||
|
|
GetReflectionLocs
|
||
|
|
GetReflectionOrigin
|
||
|
|
GetRetrievableWeapons
|
||
|
|
GetRevealPulseMaxRadius
|
||
|
|
GetRevealPulseOrigin
|
||
|
|
GetRevealPulseRadius
|
||
|
|
GetRootMapName
|
||
|
|
GetRope
|
||
|
|
GetScriptBundle
|
||
|
|
GetScriptBundleList
|
||
|
|
GetScriptBundleNames
|
||
|
|
GetScriptBundles
|
||
|
|
GetScriptMoverArray
|
||
|
|
GetServerHighestClientFieldVersion
|
||
|
|
GetShootAtPos
|
||
|
|
GetShoutcasterSetting
|
||
|
|
GetSkiptoName
|
||
|
|
GetSkipTos
|
||
|
|
GetSnapshotIndexArray
|
||
|
|
GetSoundFromSurfaceTable
|
||
|
|
GetSpawnerArray
|
||
|
|
GetSpawnerTeamArray
|
||
|
|
GetSpawnStructForCharacter
|
||
|
|
GetStance
|
||
|
|
GetStartAngles
|
||
|
|
GetStartOrigin
|
||
|
|
GetStartTime
|
||
|
|
GetStowedWeapon
|
||
|
|
GetStreamerRequestProgress
|
||
|
|
GetStreamingProgress
|
||
|
|
GetTagAngles
|
||
|
|
GetTagOrigin
|
||
|
|
GetTargetEntity
|
||
|
|
GetTargetLockEntity
|
||
|
|
GetTargetLockEntityArray
|
||
|
|
GetTargetOrigin
|
||
|
|
GetTeam
|
||
|
|
GetTeamPlayersAlive
|
||
|
|
GetTeamSatellite
|
||
|
|
GetTeamScore
|
||
|
|
GetTeamSpyplane
|
||
|
|
GetTime
|
||
|
|
GetTopPlayersBodyModel
|
||
|
|
GetTopPlayersBodyRenderOptions
|
||
|
|
GetTopPlayersGesture
|
||
|
|
GetTopPlayersHelmetModel
|
||
|
|
GetTopPlayersHelmetRenderOptions
|
||
|
|
GetTopPlayersIndex
|
||
|
|
GetTopPlayersTaunt
|
||
|
|
GetTopPlayersWeaponInfo
|
||
|
|
GetTopPlayersWeaponModel
|
||
|
|
GetTopPlayersWeaponRenderOptions
|
||
|
|
GetTopScorerCount
|
||
|
|
GetTotalAmmo
|
||
|
|
GetTotalServerPauseTime
|
||
|
|
GetTouchingVolume
|
||
|
|
GetTriggerAccumulate
|
||
|
|
GetTurretArcLimits
|
||
|
|
GetTurretOwner
|
||
|
|
GetTurretTarget
|
||
|
|
GetUpgradedPieceNumLives
|
||
|
|
GetUTC
|
||
|
|
GetValidCoverPeekOuts
|
||
|
|
GetVehicleArray
|
||
|
|
GetVehicleSpawnerArray
|
||
|
|
GetVehicleSpawnerTeamArray
|
||
|
|
GetVehicleTeamArray
|
||
|
|
GetVehicleTriggerFlags
|
||
|
|
GetVelocity
|
||
|
|
GetVisibleNode
|
||
|
|
GetVisibleNodes
|
||
|
|
GetVisionPulseMaxRadius
|
||
|
|
GetVisionPulseRadius
|
||
|
|
GetWallRunWallNormal
|
||
|
|
GetWatcherWeapons
|
||
|
|
GetWaterHeight
|
||
|
|
GetWeaponAccuracy
|
||
|
|
GetWeaponAttachments
|
||
|
|
GetWeaponChargeLevel
|
||
|
|
GetWeaponForCharacter
|
||
|
|
GetWeaponForwardDir
|
||
|
|
GetWeaponHackRatio
|
||
|
|
GetWeaponModelForCharacter
|
||
|
|
GetWeaponMuzzlePoint
|
||
|
|
GetWeaponOptic
|
||
|
|
GetWeaponPosFrac
|
||
|
|
GetWeaponWithAttachments
|
||
|
|
GetWeaponWorldModel
|
||
|
|
GetWeaponXCam
|
||
|
|
GetXCamForCharacter
|
||
|
|
GetXCamMouseControl
|
||
|
|
GetXModelCenterOffset
|
||
|
|
GetZBarrierArray
|
||
|
|
GetZBarrierAttackSlotHorzOffset
|
||
|
|
GetZBarrierNumAttackSlots
|
||
|
|
GetZBarrierPieceAnimLengthForState
|
||
|
|
GetZBarrierPieceAnimState
|
||
|
|
GetZBarrierPieceAnimSubState
|
||
|
|
GetZBarrierPieceIndicesInState
|
||
|
|
GetZBarrierPieceState
|
||
|
|
GetZBarrierReachThroughAttackAnimState
|
||
|
|
GetZBarrierTauntAnimState
|
||
|
|
Ghost
|
||
|
|
Gib
|
||
|
|
GlassRadiusDamage
|
||
|
|
GrenadeExplosionEffect
|
||
|
|
GroundTrace
|
||
|
|
HasAnimTree
|
||
|
|
HasASM
|
||
|
|
HasDObj
|
||
|
|
HasPart
|
||
|
|
HeliTurretDogTrace
|
||
|
|
HeliTurretSightTrace
|
||
|
|
Hide
|
||
|
|
HideFromTeam
|
||
|
|
HideMiscModels
|
||
|
|
HidePart
|
||
|
|
HideZBarrierPiece
|
||
|
|
IncrementCounter
|
||
|
|
incrementSpecificWeaponPickedUpCount
|
||
|
|
InitClientObjectives
|
||
|
|
IPrintLn
|
||
|
|
IPrintLnBold
|
||
|
|
IsActor
|
||
|
|
IsActorCorpse
|
||
|
|
IsActorSpawner
|
||
|
|
IsADS
|
||
|
|
IsAI
|
||
|
|
IsAirborne
|
||
|
|
IsAlive
|
||
|
|
IsAnimLooping
|
||
|
|
IsArenaMode
|
||
|
|
IsAssetLoaded
|
||
|
|
IsAttached
|
||
|
|
IsBonusCardActive
|
||
|
|
IsCamAnimLooping
|
||
|
|
IsCameraSpikeToggled
|
||
|
|
IsClientCacheStable
|
||
|
|
IsContentScreenFilterPlaying
|
||
|
|
IsCorpse
|
||
|
|
IsCoverNode
|
||
|
|
IsDangerous
|
||
|
|
IsDedicated
|
||
|
|
IsDemoPlaying
|
||
|
|
IsDoubleJumping
|
||
|
|
IsDriving
|
||
|
|
IsEMPJammed
|
||
|
|
IsEntity
|
||
|
|
IsEntityLinkedToTag
|
||
|
|
IsEventServiced
|
||
|
|
IsFiringTurret
|
||
|
|
IsFlared
|
||
|
|
IsFriendly
|
||
|
|
IsGadgetMeleeCharging
|
||
|
|
IsGlobalStatsServer
|
||
|
|
IsGodMode
|
||
|
|
isGrenadeDud
|
||
|
|
IsHidden
|
||
|
|
IsInHelicopter
|
||
|
|
IsInScritpedAnim
|
||
|
|
IsInSecondChance
|
||
|
|
IsInsideHeightLock
|
||
|
|
IsLaserOn
|
||
|
|
IsLinkedTo
|
||
|
|
IsLoadingCinematicPlaying
|
||
|
|
IsLocalClientDead
|
||
|
|
IsLocalClientDriver
|
||
|
|
IsLocalGame
|
||
|
|
IsLocalPlayer
|
||
|
|
IsLocalPlayerViewLinked
|
||
|
|
IsLocalPlayerWeaponViewOnlyLinked
|
||
|
|
IsMantling
|
||
|
|
IsMapSubLevel
|
||
|
|
IsMature
|
||
|
|
ismissileinsideheightlock
|
||
|
|
IsMovingPlatform
|
||
|
|
IsNavVolumeLoaded
|
||
|
|
IsNodeEnabled
|
||
|
|
IsNodeOccupied
|
||
|
|
IsOnGround
|
||
|
|
IsOnLadder
|
||
|
|
IsOnSlide
|
||
|
|
IsOnTurret
|
||
|
|
IsPathfinder
|
||
|
|
IsPaused
|
||
|
|
IsPeelingOut
|
||
|
|
IsPlayer
|
||
|
|
IsPlayerCorpse
|
||
|
|
IsPlayerDead
|
||
|
|
IsPlayerDoubleJumping
|
||
|
|
IsPlayerFiring
|
||
|
|
IsPlayerJumping
|
||
|
|
IsPlayerNumber
|
||
|
|
IsPlayerSliding
|
||
|
|
IsPlayerSprinting
|
||
|
|
IsPlayerSwimming
|
||
|
|
IsPlayerSwimmingOnSurface
|
||
|
|
IsPlayerSwimmingUnderwater
|
||
|
|
IsPlayerTalking
|
||
|
|
IsPlayerUnderwater
|
||
|
|
IsPlayerWallRunning
|
||
|
|
IsPlayerWallRunningRight
|
||
|
|
IsPlayingAnimScripted
|
||
|
|
IsPlayingLoopSound
|
||
|
|
IsPointInNavVolume
|
||
|
|
IsPointOnNavMesh
|
||
|
|
IsPoisoned
|
||
|
|
IsRagdoll
|
||
|
|
IsRobot
|
||
|
|
IsScrambled
|
||
|
|
IsSentient
|
||
|
|
IsShoutcaster
|
||
|
|
IsSlamming
|
||
|
|
IsSliding
|
||
|
|
IsSpawner
|
||
|
|
IsSpawnPointVisible
|
||
|
|
IsSpectating
|
||
|
|
IsSplitScreen
|
||
|
|
IsSplitScreenHost
|
||
|
|
IsSprinting
|
||
|
|
IsStarterPack
|
||
|
|
IsStartingClassDefault
|
||
|
|
IsStreamed
|
||
|
|
IsStreamerReady
|
||
|
|
IsSwimming
|
||
|
|
istestclient
|
||
|
|
IsThirdPerson
|
||
|
|
IsTouching
|
||
|
|
IsTouchingSwept
|
||
|
|
IsTouchingVolume
|
||
|
|
IsTraversing
|
||
|
|
IsTriggerEnabled
|
||
|
|
IsTurretFiring
|
||
|
|
IsTurretLockedOn
|
||
|
|
IsUnderwater
|
||
|
|
IsUsingNavVolume
|
||
|
|
isUsingT7Melee
|
||
|
|
IsValidGametype
|
||
|
|
IsVehicle
|
||
|
|
IsVehicleSpawner
|
||
|
|
IsVisibleByPlayer
|
||
|
|
IsWallRunning
|
||
|
|
IsWallrunNode
|
||
|
|
IsWheelColliding
|
||
|
|
IsWheelPeelingOut
|
||
|
|
IsWheelSliding
|
||
|
|
IsWorldPaused
|
||
|
|
IsZBarrier
|
||
|
|
IsZBarrierClosed
|
||
|
|
IsZBarrierOpen
|
||
|
|
ItemWeaponSetAmmo
|
||
|
|
Kick
|
||
|
|
Kill
|
||
|
|
KillClientRadiantExploder
|
||
|
|
KillServer
|
||
|
|
LaserOff
|
||
|
|
LaserOn
|
||
|
|
Launch
|
||
|
|
launchdynent
|
||
|
|
LaunchRagdoll
|
||
|
|
LaunchVehicle
|
||
|
|
LerpViewAngleClamp
|
||
|
|
LinkNodes
|
||
|
|
LinkTo
|
||
|
|
LinkToBlendToTag
|
||
|
|
LinkToCamera
|
||
|
|
LinkToUpdateOffset
|
||
|
|
LinkTraversal
|
||
|
|
LoadSentientEventParameters
|
||
|
|
LoadSiegeAnim
|
||
|
|
LocalClientActive
|
||
|
|
LocalToWorldCoords
|
||
|
|
LookAtEntity
|
||
|
|
LookAtPos
|
||
|
|
LUINotifyEvent
|
||
|
|
LUINotifyEventToSpectators
|
||
|
|
MagicBullet
|
||
|
|
MagicGrenade
|
||
|
|
MagicGrenadeManual
|
||
|
|
MagicGrenadeManualPlayer
|
||
|
|
MagicGrenadePlayer
|
||
|
|
MagicGrenadeType
|
||
|
|
MagicMissile
|
||
|
|
MakeFakeAI
|
||
|
|
MakeGrenadeDud
|
||
|
|
MakePathfinder
|
||
|
|
MakeSentient
|
||
|
|
MakeTurretUnusable
|
||
|
|
MakeTurretUsable
|
||
|
|
MakeUnusable
|
||
|
|
MakeUsable
|
||
|
|
Map
|
||
|
|
Map_Restart
|
||
|
|
MapExists
|
||
|
|
MapShaderConstant
|
||
|
|
MarkAsDirty
|
||
|
|
MarkDestructibleDestroyed
|
||
|
|
MarkNoVehicleNavMeshFaces
|
||
|
|
Matrix4x4TransformPoints
|
||
|
|
MaySpawnEntity
|
||
|
|
MaySpawnFakeEntity
|
||
|
|
MisdirectionEnable
|
||
|
|
Missile_DroneSetVisible
|
||
|
|
Missile_GetTarget
|
||
|
|
missile_settarget
|
||
|
|
MissionFailed
|
||
|
|
MissionHasAccolades
|
||
|
|
MissionHasCollectibles
|
||
|
|
MissionRestart
|
||
|
|
MoveGravity
|
||
|
|
MoveSlide
|
||
|
|
MoveTo
|
||
|
|
MoveX
|
||
|
|
MoveY
|
||
|
|
MoveZ
|
||
|
|
NavPointSightFilter
|
||
|
|
NeedsRevive
|
||
|
|
NodesAreLinked
|
||
|
|
NodesVisible
|
||
|
|
NotSolid
|
||
|
|
NumRemoteClients
|
||
|
|
Obituary
|
||
|
|
Objective_Add
|
||
|
|
Objective_ClearAllUsing
|
||
|
|
Objective_ClearEntity
|
||
|
|
Objective_ClearPlayerUsing
|
||
|
|
Objective_Delete
|
||
|
|
Objective_FlipIcon
|
||
|
|
Objective_GetGamemodeFlags
|
||
|
|
Objective_Icon
|
||
|
|
Objective_OnEntity
|
||
|
|
Objective_Position
|
||
|
|
Objective_Set3D
|
||
|
|
Objective_SetColor
|
||
|
|
Objective_SetFlag
|
||
|
|
Objective_SetGamemodeFlags
|
||
|
|
Objective_SetIcon
|
||
|
|
Objective_SetIconSize
|
||
|
|
Objective_SetInvisibleToAll
|
||
|
|
Objective_SetInvisibleToPlayer
|
||
|
|
Objective_SetInvisibleToPlayerByIndex
|
||
|
|
Objective_SetPlayerUsing
|
||
|
|
Objective_SetProgress
|
||
|
|
Objective_SetSize
|
||
|
|
Objective_SetStencil
|
||
|
|
Objective_SetUIModelValue
|
||
|
|
Objective_SetVisibleToAll
|
||
|
|
Objective_SetVisibleToPlayer
|
||
|
|
Objective_SetVisibleToPlayerByIndex
|
||
|
|
Objective_State
|
||
|
|
Objective_Team
|
||
|
|
Objective_VisibleTeams
|
||
|
|
OverrideLightingOrigin
|
||
|
|
OverrideSpawnflags
|
||
|
|
PathDistance
|
||
|
|
PhysicsExplosionCylinder
|
||
|
|
PhysicsExplosionSphere
|
||
|
|
PhysicsJetThrust
|
||
|
|
PhysicsJolt
|
||
|
|
PhysicsLaunch
|
||
|
|
PhysicsTrace
|
||
|
|
PhysicsTraceEx
|
||
|
|
PlaceSpawnPoint
|
||
|
|
PlayBattleChatterToTeam
|
||
|
|
PlayerBeingSpectated
|
||
|
|
PlayerBulletTrace
|
||
|
|
PlayerCamLinkTo
|
||
|
|
PlayerCamUnlink
|
||
|
|
PlayerGrappleTrace
|
||
|
|
PlayerLinkedOffsetDisable
|
||
|
|
PlayerLinkedOffsetEnable
|
||
|
|
PlayerLinkedSetUseBaseAngleForViewClamp
|
||
|
|
PlayerLinkTo
|
||
|
|
PlayerLinkToAbsolute
|
||
|
|
PlayerLinkToBlend
|
||
|
|
PlayerLinkToDelta
|
||
|
|
PlayerLinkWeaponViewToDelta
|
||
|
|
PlayerPhysicsTrace
|
||
|
|
PlayerPhysicsTraceIgnoreEnt
|
||
|
|
PlayerPositionValid
|
||
|
|
PlayerPositionValidIgnoreEnt
|
||
|
|
PlayerSetGroundReferenceEnt
|
||
|
|
PlayerSightTrace
|
||
|
|
PlayFX
|
||
|
|
PlayFXOnCamera
|
||
|
|
PlayFXOnTag
|
||
|
|
PlayLoopedFX
|
||
|
|
PlayLoopSound
|
||
|
|
PlayRumbleLoopOnEntity
|
||
|
|
PlayRumbleLoopOnPosition
|
||
|
|
PlayRumbleOnEntity
|
||
|
|
PlayRumbleOnPosition
|
||
|
|
PlaySound
|
||
|
|
PlaySoundAtPosition
|
||
|
|
PlaySoundOnTag
|
||
|
|
PlaySoundToAllButPlayer
|
||
|
|
PlaySoundToPlayer
|
||
|
|
PlaySoundToTeam
|
||
|
|
PlaySoundWithNotify
|
||
|
|
PositionQuery_Filter_Directness
|
||
|
|
PositionQuery_Filter_DistanceToGoal
|
||
|
|
PositionQuery_Filter_InClaimedLocation
|
||
|
|
PositionQuery_Filter_Sight
|
||
|
|
PositionQuery_Source_Navigation
|
||
|
|
PositionWouldTelefrag
|
||
|
|
PrecacheLeaderboards
|
||
|
|
PredictGrenade
|
||
|
|
PredictPosition
|
||
|
|
PredictSpawnPoint
|
||
|
|
Print
|
||
|
|
PrintLn
|
||
|
|
ProcessClientFieldsAsIfNew
|
||
|
|
PropagateCurrentEvent
|
||
|
|
QSortScoredSpawnPointsAscending
|
||
|
|
queuemeleeactionstate
|
||
|
|
RadioActive_FX
|
||
|
|
RadiusDamage
|
||
|
|
ReCacheLeaderboards
|
||
|
|
RecordBreadcrumbDataForPlayer
|
||
|
|
RefreshShieldAttachment
|
||
|
|
RegisterClientField
|
||
|
|
RegisterSkipto
|
||
|
|
ReleaseClaimedTrigger
|
||
|
|
RemoveAllFriendlyScramblers
|
||
|
|
RemoveAllSensorGrenadeAreas
|
||
|
|
RemoveForceNoCull
|
||
|
|
RemoveFriendlyScrambler
|
||
|
|
RemoveInfluencer
|
||
|
|
RemoveNoSunShadow
|
||
|
|
RemoveSensorGrenadeArea
|
||
|
|
RemoveZombieBoxWeapon
|
||
|
|
RenderHealthOverlay
|
||
|
|
RenderHealthOverlayHealth
|
||
|
|
ReportUser
|
||
|
|
ResetAILimit
|
||
|
|
ResetDestructible
|
||
|
|
ResetDoubleJumpRechargeTime
|
||
|
|
ResetFOV
|
||
|
|
ResetGlass
|
||
|
|
ResetMissileDetonationTime
|
||
|
|
ResetZombieBoxWeapons
|
||
|
|
ReviveObituary
|
||
|
|
RopeGetPosition
|
||
|
|
RopePulse
|
||
|
|
Rotate
|
||
|
|
RotatePitch
|
||
|
|
RotateRoll
|
||
|
|
RotateTo
|
||
|
|
RotateVelocity
|
||
|
|
RotateYaw
|
||
|
|
ScreenShake
|
||
|
|
SendFaceEvent
|
||
|
|
SendKillstreakDamageEvent
|
||
|
|
ServerObjective_GetObjective
|
||
|
|
ServerObjective_GetObjectiveEntity
|
||
|
|
ServerObjective_GetObjectiveGameModeFlags
|
||
|
|
ServerObjective_GetObjectiveOrigin
|
||
|
|
ServerObjective_GetObjectiveProgress
|
||
|
|
ServerObjective_GetObjectiveTeam
|
||
|
|
ServiceEvent
|
||
|
|
ServiceEventsInRadius
|
||
|
|
SessionModeAbbreviation
|
||
|
|
SessionModeIsCampaignDeadOpsGame
|
||
|
|
SessionModeIsCampaignGame
|
||
|
|
SessionModeIsCampaignZombiesGame
|
||
|
|
SessionModeIsMultiplayerGame
|
||
|
|
SessionModeIsOnlineGame
|
||
|
|
SessionModeIsPrivate
|
||
|
|
SessionModeIsPrivateOnlineGame
|
||
|
|
SessionModeIsSystemlink
|
||
|
|
SessionModeIsZombiesGame
|
||
|
|
SetActorWeapon
|
||
|
|
SetAILimit
|
||
|
|
SetAISpread
|
||
|
|
SetAmbientSnapshot
|
||
|
|
SetAnim
|
||
|
|
SetAnimForceNew
|
||
|
|
SetAnimKnob
|
||
|
|
SetAnimKnobAll
|
||
|
|
SetAnimKnobAllLimited
|
||
|
|
SetAnimKnobAllLimitedRestart
|
||
|
|
SetAnimKnobAllRestart
|
||
|
|
SetAnimKnobLimited
|
||
|
|
SetAnimKnobLimitedRestart
|
||
|
|
SetAnimKnobRestart
|
||
|
|
SetAnimLimited
|
||
|
|
SetAnimLimitedRestart
|
||
|
|
SetAnimRestart
|
||
|
|
SetAnimTime
|
||
|
|
SetAnimTimeByName
|
||
|
|
SetAssassinationEnabled
|
||
|
|
SetAttachmentCosmeticVariantIndex
|
||
|
|
SetAttachmentCosmeticVariantIndexes
|
||
|
|
SetAvoidanceMask
|
||
|
|
SetAvoidanceProperty
|
||
|
|
SetBallPassAllowed
|
||
|
|
SetBeastModeIconMaterial
|
||
|
|
SetBlur
|
||
|
|
SetBlurByLocalClientNum
|
||
|
|
SetBodyRenderOptions
|
||
|
|
SetBodyRenderOptionsPacked
|
||
|
|
SetBombTimer
|
||
|
|
SetBurn
|
||
|
|
SetCameraSpikeActive
|
||
|
|
SetCanDamage
|
||
|
|
SetClearanceCeiling
|
||
|
|
SetClientNameMode
|
||
|
|
SetClone
|
||
|
|
SetCompassIcon
|
||
|
|
SetContents
|
||
|
|
SetCorpseGibState
|
||
|
|
SetCullDist
|
||
|
|
SetCursorHint
|
||
|
|
SetDamageDirectionIndicator
|
||
|
|
SetDangerous
|
||
|
|
SetDedicatedShadow
|
||
|
|
SetDefaultDropPitch
|
||
|
|
SetDemoIntermissionPoint
|
||
|
|
SetDepthOfField
|
||
|
|
SetDoubleJumpEnergy
|
||
|
|
SetDrawInfrared
|
||
|
|
SetDrawName
|
||
|
|
SetDrawOwnerName
|
||
|
|
SetDvar
|
||
|
|
SetDynEntBodyRenderOptionsPacked
|
||
|
|
SetDynEntEnabled
|
||
|
|
SetElectrified
|
||
|
|
SetEMPJammed
|
||
|
|
SetEnableNode
|
||
|
|
SetEnemyGlobalScrambler
|
||
|
|
SetEnemyModel
|
||
|
|
SetEnemyScramblerAmount
|
||
|
|
SetEntBeastModeIconType
|
||
|
|
SetEntGravityTrajectory
|
||
|
|
SetEntityAnimRate
|
||
|
|
SetEntityPaused
|
||
|
|
SetEntityWeapon
|
||
|
|
SetExcludeTeamForTrigger
|
||
|
|
SetExpFog
|
||
|
|
SetFakeFire
|
||
|
|
SetFlagAsAway
|
||
|
|
SetForceNoCull
|
||
|
|
SetForceNotSimple
|
||
|
|
SetFOVForKillcam
|
||
|
|
SetFriendlyNameDraw
|
||
|
|
SetFriendlyScramblerAmount
|
||
|
|
SetGameEndTime
|
||
|
|
SetGametypeSetting
|
||
|
|
SetGlobalFutz
|
||
|
|
SetGrapplableType
|
||
|
|
SetGravity
|
||
|
|
SetGroupSnapshot
|
||
|
|
SetHealthSnapshot
|
||
|
|
SetHideonClientWhenScriptedAnimCompleted
|
||
|
|
SetHideWhenScriptedAnimationCompleted
|
||
|
|
SetHighDetail
|
||
|
|
SetHintLowPriority
|
||
|
|
SetHintString
|
||
|
|
SetHintStringForPerk
|
||
|
|
SetHintStringForPlayer
|
||
|
|
SetIgnoreEntForTrigger
|
||
|
|
SetIgnorePauseWorld
|
||
|
|
SetIncludeMeshes
|
||
|
|
SetInfluenceAt
|
||
|
|
SetInfluencerTeamMask
|
||
|
|
SetInfluencerTimeout
|
||
|
|
SetInfraredVision
|
||
|
|
SetInfraredVisionSet
|
||
|
|
SetInitialPlayersConnected
|
||
|
|
setInTacticalHud
|
||
|
|
SetInvisibleToAll
|
||
|
|
SetInvisibleToPlayer
|
||
|
|
SetJumpHeight
|
||
|
|
SetLevelFadeSnapshot
|
||
|
|
SetLightColor
|
||
|
|
SetLightExponent
|
||
|
|
SetLightFovRange
|
||
|
|
SetLightingOnly
|
||
|
|
SetLightingState
|
||
|
|
SetLightIntensity
|
||
|
|
SetLightRadius
|
||
|
|
SetLocalRadarEnabled
|
||
|
|
SetLocalRadarPosition
|
||
|
|
SetLoopState
|
||
|
|
SetMapCenter
|
||
|
|
SetMapLatLong
|
||
|
|
SetMatchFlag
|
||
|
|
SetMatchTalkFlag
|
||
|
|
SetMaterialOverride
|
||
|
|
SetmaxHealth
|
||
|
|
SetMiniMap
|
||
|
|
SetMissileBrake
|
||
|
|
SetMissileCoasting
|
||
|
|
SetMissileOwner
|
||
|
|
SetMode
|
||
|
|
SetModel
|
||
|
|
SetMoveSpeedScale
|
||
|
|
SetMovingPlatformEnabled
|
||
|
|
SetNearestEnemyScrambler
|
||
|
|
SetNemesisXUID
|
||
|
|
SetNodePriority
|
||
|
|
SetNormalHealth
|
||
|
|
SetNoSunShadow
|
||
|
|
SetObjectivePointStatus
|
||
|
|
SetOnTargetAngle
|
||
|
|
SetOwner
|
||
|
|
SetPauseWorld
|
||
|
|
SetPerkForTrigger
|
||
|
|
SetPlayerCollision
|
||
|
|
SetPlayerCurrentObjective
|
||
|
|
SetPlayerCurrentStreak
|
||
|
|
SetPlayerGravity
|
||
|
|
SetPlayerIgnoreRadiusDamage
|
||
|
|
SetPlayerSpread
|
||
|
|
SetPlayerStateLoadoutBonusCards
|
||
|
|
SetPlayerStateLoadoutWeapons
|
||
|
|
SetRenderInThirdPersonSpectate
|
||
|
|
SetReviveHintString
|
||
|
|
SetRoundsPlayed
|
||
|
|
SetSAnim
|
||
|
|
SetScale
|
||
|
|
SetScanningPitch
|
||
|
|
SetScoreboardColumns
|
||
|
|
SetScriptMoverFlag
|
||
|
|
SetScriptStreamBias
|
||
|
|
SetSessStat
|
||
|
|
setshaderconstant
|
||
|
|
SetSharedViewPort
|
||
|
|
SetShowcaseWeaponPaintshopXUID
|
||
|
|
SetSkipTos
|
||
|
|
SetSlowMotion
|
||
|
|
SetSModelSAnimShot
|
||
|
|
SetSonarAttachmentEnabled
|
||
|
|
SetSoundContext
|
||
|
|
SetSoundEntContext
|
||
|
|
SetSoundPitch
|
||
|
|
SetSoundPitchRate
|
||
|
|
SetSoundVolume
|
||
|
|
SetSoundVolumeRate
|
||
|
|
SetSpawnClientFlag
|
||
|
|
SetSpawnPointRandomVariation
|
||
|
|
SetSpawnPointsBaseWeight
|
||
|
|
SetStableMissile
|
||
|
|
SetStance
|
||
|
|
SetStepTriggerSound
|
||
|
|
SetStowedWeapon
|
||
|
|
SetStreamerRequest
|
||
|
|
SetStunned
|
||
|
|
SetTargetEntity
|
||
|
|
SetTargetOrigin
|
||
|
|
SetTeam
|
||
|
|
SetTeamForTrigger
|
||
|
|
SetTeamReviveIcon
|
||
|
|
SetTeamSatellite
|
||
|
|
SetTeamScore
|
||
|
|
SetTeamSpyplane
|
||
|
|
SetThirdPerson
|
||
|
|
SetTmodeProvider
|
||
|
|
SetTopDownCameraYaw
|
||
|
|
SetTopScorer
|
||
|
|
SetTurretCarried
|
||
|
|
SetTurretMinimapVisible
|
||
|
|
SetTurretNode
|
||
|
|
SetTurretOwner
|
||
|
|
SetTurretSpinning
|
||
|
|
SetTurretType
|
||
|
|
SetUnderwaterVisionSet
|
||
|
|
SetupClientFieldAnimSpeedCallbacks
|
||
|
|
setupclientfieldcodecallbacks
|
||
|
|
SetupClientFieldLuiCodeCallbacks
|
||
|
|
SetupFieldOpsKitLoadouts
|
||
|
|
SetViewAngleResistance
|
||
|
|
SetViewModelDepthOfField
|
||
|
|
SetVisibleToAll
|
||
|
|
SetVisibleToAllExceptTeam
|
||
|
|
SetVisibleToPlayer
|
||
|
|
SetVisibleToTeam
|
||
|
|
SetVisionSetForPlayer
|
||
|
|
SetVolFog
|
||
|
|
SetVoteNoCount
|
||
|
|
SetVoteString
|
||
|
|
SetVoteTime
|
||
|
|
SetVoteYesCount
|
||
|
|
SetWaterDisturbanceParams
|
||
|
|
SetWaterDrops
|
||
|
|
SetWaveWaterEnabled
|
||
|
|
SetWaveWaterGeneratorAmplitude
|
||
|
|
SetWaveWaterHeight
|
||
|
|
SetWeapon
|
||
|
|
SetWeaponOptions
|
||
|
|
SetWeaponRenderOptions
|
||
|
|
SetWinningPlayer
|
||
|
|
SetWinningTeam
|
||
|
|
SetWorldFogActiveBank
|
||
|
|
SetZBarrierColModel
|
||
|
|
SetZBarrierPieceState
|
||
|
|
SetZombieName
|
||
|
|
ShellShock
|
||
|
|
ShootTurret
|
||
|
|
ShootUp
|
||
|
|
Show
|
||
|
|
ShowAllParts
|
||
|
|
ShowMiscModels
|
||
|
|
ShowPart
|
||
|
|
ShowToPlayer
|
||
|
|
ShowToTeam
|
||
|
|
ShowZBarrierPiece
|
||
|
|
SiegeCmd
|
||
|
|
SightConeTrace
|
||
|
|
SightTracePassed
|
||
|
|
SModelAnimCmd
|
||
|
|
SnapshotAcknowledged
|
||
|
|
Solid
|
||
|
|
SoundExists
|
||
|
|
SoundGetAlias
|
||
|
|
SoundGetPlaybackTime
|
||
|
|
SoundLineEmitter
|
||
|
|
SoundLoopEmitter
|
||
|
|
SoundPlayAutoFX
|
||
|
|
SoundPlaying
|
||
|
|
SoundRattle
|
||
|
|
SoundRattleSetup
|
||
|
|
SoundSetMusicState
|
||
|
|
SoundStopLineEmitter
|
||
|
|
SoundStopLoopEmitter
|
||
|
|
SoundTimeScale
|
||
|
|
SoundUpdateLineEmitter
|
||
|
|
Spawn
|
||
|
|
SpawnActor
|
||
|
|
SpawnCollision
|
||
|
|
spawndynent
|
||
|
|
SpawnFromSpawner
|
||
|
|
SpawnFX
|
||
|
|
SpawnHelicopter
|
||
|
|
SpawnNapalmGroundFlame
|
||
|
|
SpawnPathNode
|
||
|
|
SpawnPlane
|
||
|
|
SpawnStruct
|
||
|
|
SpawnTimedFX
|
||
|
|
SpawnTurret
|
||
|
|
SpawnVehicle
|
||
|
|
StartBinocs
|
||
|
|
StartFadingBlur
|
||
|
|
StartFiring
|
||
|
|
StartPoisoning
|
||
|
|
StartRagdoll
|
||
|
|
StartResurrectViewAngleTransition
|
||
|
|
StopAllLoopSounds
|
||
|
|
StopAllRumbles
|
||
|
|
StopAnimScripted
|
||
|
|
StopBinocs
|
||
|
|
StopDemoRecording
|
||
|
|
StopFiring
|
||
|
|
StopForceStreamingMaterial
|
||
|
|
StopForceStreamingXModel
|
||
|
|
StopForcingStreamer
|
||
|
|
StopJukeMove
|
||
|
|
StopLoopSound
|
||
|
|
StopMoveSlide
|
||
|
|
StopPoisoning
|
||
|
|
StopRumble
|
||
|
|
StopShellShock
|
||
|
|
StopShootTurret
|
||
|
|
StopSound
|
||
|
|
StopSounds
|
||
|
|
StreamerModelHint
|
||
|
|
StreamerNotify
|
||
|
|
StreamerRequest
|
||
|
|
StreamerSkiptoDebug
|
||
|
|
StreamTextureList
|
||
|
|
SubtitlePrint
|
||
|
|
SwitchMap_Load
|
||
|
|
SwitchMap_Preload
|
||
|
|
SwitchMap_SetLoadingMovie
|
||
|
|
SwitchMap_Switch
|
||
|
|
Target_BoundingIsUnderReticle
|
||
|
|
Target_ClearReticleLockOn
|
||
|
|
Target_GetArray
|
||
|
|
Target_GetOffset
|
||
|
|
Target_IsInCircle
|
||
|
|
Target_IsInRect
|
||
|
|
Target_IsTarget
|
||
|
|
Target_OriginIsInCircle
|
||
|
|
Target_Remove
|
||
|
|
Target_ScaleMinMaxRadius
|
||
|
|
Target_Set
|
||
|
|
Target_SetAllowHighSteering
|
||
|
|
Target_SetAttackMode
|
||
|
|
Target_SetJavelinOnly
|
||
|
|
Target_SetOffscreenShader
|
||
|
|
Target_SetOffset
|
||
|
|
Target_SetShader
|
||
|
|
Target_SetTurretAquire
|
||
|
|
Target_StartReticleLockOn
|
||
|
|
TestSpawnPoint
|
||
|
|
TmodeSetServerUser
|
||
|
|
ToggleNoVehicleFaceTraversability
|
||
|
|
TracePassedOnNavMesh
|
||
|
|
TracePoint
|
||
|
|
TriggerEnable
|
||
|
|
TriggerFX
|
||
|
|
TriggerIgnoreTeam
|
||
|
|
Underwater
|
||
|
|
Unlink
|
||
|
|
UnlinkNodes
|
||
|
|
UnlinkTraversal
|
||
|
|
UnloadSiegeAnim
|
||
|
|
UnlockSongByAlias
|
||
|
|
UnSetTurretNode
|
||
|
|
UpdateClientNames
|
||
|
|
UpdateNavTriggers
|
||
|
|
UpdateUnlockedAttachmentBits
|
||
|
|
UseAlternateAimParams
|
||
|
|
UseAlternateHud
|
||
|
|
UseAlternateReviveIcon
|
||
|
|
UseAnimTree
|
||
|
|
UseBuildKitWeaponModel
|
||
|
|
UseBy
|
||
|
|
UseServerVisionset
|
||
|
|
UseTriggerIgnoreUseHoldTime
|
||
|
|
UseTriggerRequireLookAt
|
||
|
|
UseTriggerRequireLookToward
|
||
|
|
UseWeaponHideTags
|
||
|
|
UseWeaponModel
|
||
|
|
Vibrate
|
||
|
|
VideoPause
|
||
|
|
VideoPrime
|
||
|
|
VideoStart
|
||
|
|
VideoStop
|
||
|
|
VideoUnpause
|
||
|
|
ViewKick
|
||
|
|
VisionSetLastStand
|
||
|
|
VisionSetLerpRatio
|
||
|
|
VisionSetNaked
|
||
|
|
WalkUnderwater
|
||
|
|
WeaponFriendlyHacking
|
||
|
|
WeaponHasAttachment
|
||
|
|
WeaponHasAttachmentAndUnlocked
|
||
|
|
WorldEntNumber
|
||
|
|
WorldToLocalCoords
|
||
|
|
WorldTrace
|
||
|
|
ZBarrierGetPiece
|
||
|
|
ZBarrierPieceUseAlternateModel
|
||
|
|
ZBarrierPieceUseAttachWeapon
|
||
|
|
ZBarrierPieceUseBoxRiseLogic
|
||
|
|
ZBarrierPieceUseDefaultModel
|
||
|
|
ZBarrierPieceUseUpgradedModel
|
||
|
|
ZBarrierSupportsZombieReachThroughAttacks
|
||
|
|
ZBarrierSupportsZombieTaunts
|
||
|
|
ZeroGravityVolumeOff
|
||
|
|
ZeroGravityVolumeOn
|
||
|
|
AddSentientEventListener
|
||
|
|
aithrowgrenade
|
||
|
|
AllowPitchAngle
|
||
|
|
AnimMode
|
||
|
|
AtDangerousNode
|
||
|
|
AttackedRecently
|
||
|
|
CalcApproximatePathToPosition
|
||
|
|
CalcLookaheadPos
|
||
|
|
CalcPathLength
|
||
|
|
CanAttackEnemyNode
|
||
|
|
CanSee
|
||
|
|
CanShoot
|
||
|
|
CanShootEnemy
|
||
|
|
CanThrowGrenade
|
||
|
|
CanThrowGrenadePos
|
||
|
|
CheckGrenadeThrow
|
||
|
|
CheckGrenadeThrowPos
|
||
|
|
CheckProne
|
||
|
|
ChooseBetterCoverNode
|
||
|
|
ClearEnemy
|
||
|
|
ClearEntityOwner
|
||
|
|
ClearEntityTarget
|
||
|
|
ClearFixedNodeSafeVolume
|
||
|
|
ClearForcedGoal
|
||
|
|
ClearGoalVolume
|
||
|
|
ClearPath
|
||
|
|
ClearPitchOrient
|
||
|
|
ClearPotentialThreat
|
||
|
|
ClearUsePosition
|
||
|
|
CreateThreatBiasGroup
|
||
|
|
DamageMode
|
||
|
|
DropWeapon
|
||
|
|
FindBestCoverNode
|
||
|
|
FindBestCoverNodes
|
||
|
|
FindCoverNodeAtLocation
|
||
|
|
FindReacquireDirectPath
|
||
|
|
FindReacquireNode
|
||
|
|
FindReacquireProximatePath
|
||
|
|
FinishActorDamage
|
||
|
|
ForceTeleport
|
||
|
|
GenerateRadioEvent
|
||
|
|
GetAimLimitsFromEntry
|
||
|
|
GetAnglesToLikelyEnemyPath
|
||
|
|
GetBehaviorTreeStatus
|
||
|
|
GetClosestEnemySqDist
|
||
|
|
GetDropToFloorPosition
|
||
|
|
GetFinalPathPos
|
||
|
|
GetFireMode
|
||
|
|
GetFixedNodeSafeVolume
|
||
|
|
GetFlashBangedStrength
|
||
|
|
GetGoalVolume
|
||
|
|
GetGroundEntType
|
||
|
|
GetHitEntType
|
||
|
|
GetHitYaw
|
||
|
|
GetIgnoreEnt
|
||
|
|
GetNextFindBestCoverTime
|
||
|
|
GetNodeOffsetAngles
|
||
|
|
GetNodeOffsetPosition
|
||
|
|
GetOrientMode
|
||
|
|
GetPathLength
|
||
|
|
GetPathMode
|
||
|
|
GetPerfectInfo
|
||
|
|
GetPersonalThreatBias
|
||
|
|
GetReacquireNode
|
||
|
|
GetStealthSightValue
|
||
|
|
GetThreatBias
|
||
|
|
GetThreatBiasGroup
|
||
|
|
GetTurnExitYaw
|
||
|
|
GrenadeThrow
|
||
|
|
HasPath
|
||
|
|
HasValidInterrupt
|
||
|
|
IsActorShooting
|
||
|
|
IsApproachingGoal
|
||
|
|
IsAtCoverNode
|
||
|
|
IsAtCoverNodeStrict
|
||
|
|
IsAtGoal
|
||
|
|
IsBadGuy
|
||
|
|
IsCoverValid
|
||
|
|
IsCurrentBTActionLooping
|
||
|
|
IsDeflected
|
||
|
|
IsFlankedAtCoverNode
|
||
|
|
IsGrenadePosSafe
|
||
|
|
IsInAnyBadPlace
|
||
|
|
IsInGoal
|
||
|
|
IsInScriptedState
|
||
|
|
IsKnownEnemyInRadius
|
||
|
|
IsKnownEnemyInVolume
|
||
|
|
IsMoveSuppressed
|
||
|
|
IsNoTarget
|
||
|
|
IsPathDirect
|
||
|
|
IsPosAtGoal
|
||
|
|
IsPosInClaimedLocation
|
||
|
|
IsSafeFromGrenade
|
||
|
|
IsStanceAllowed
|
||
|
|
IsSuppressed
|
||
|
|
IsSuppressionWaiting
|
||
|
|
Knockback
|
||
|
|
LastKnownPos
|
||
|
|
LastKnownTime
|
||
|
|
LerpPosition
|
||
|
|
MayMoveFromPointToPoint
|
||
|
|
MayMoveToPoint
|
||
|
|
Melee
|
||
|
|
MeleeWithOffset
|
||
|
|
NearClaimNode
|
||
|
|
NearClaimNodeAndAngle
|
||
|
|
NearNode
|
||
|
|
OrientMode
|
||
|
|
PathMode
|
||
|
|
PickUpGrenade
|
||
|
|
PredictArrival
|
||
|
|
PredictExit
|
||
|
|
PredictPath
|
||
|
|
PushActors
|
||
|
|
PushPlayer
|
||
|
|
ReacquireMove
|
||
|
|
ReacquireStep
|
||
|
|
RemoveSentientEventListener
|
||
|
|
ResetVisibilityCacheWithinRadius
|
||
|
|
SeeRecently
|
||
|
|
SetEntityOwner
|
||
|
|
SetEntityTarget
|
||
|
|
SetFixedNodeSafeVolume
|
||
|
|
SetFlashBanged
|
||
|
|
SetFlashbangImmunity
|
||
|
|
SetFreeCameraLockOnAllowed
|
||
|
|
SetGoal
|
||
|
|
setgoalentity
|
||
|
|
setgoalnode
|
||
|
|
setgoalpos
|
||
|
|
setgoalvolume
|
||
|
|
setgoalvolumeauto
|
||
|
|
SetIgnoreEnt
|
||
|
|
SetIgnoreMeGroup
|
||
|
|
SetPersonalIgnore
|
||
|
|
SetPersonalThreatBias
|
||
|
|
SetPhysParams
|
||
|
|
SetPitchOrient
|
||
|
|
SetPotentialThreat
|
||
|
|
SetRepairPaths
|
||
|
|
SetStairsExitTransform
|
||
|
|
SetStealthSight
|
||
|
|
SetStealthSightAwareness
|
||
|
|
SetStealthSightValue
|
||
|
|
SetSteeringMode
|
||
|
|
SetTalkToSpecies
|
||
|
|
SetThreatBias
|
||
|
|
SetThreatBiasAgainstAll
|
||
|
|
SetThreatBiasGroup
|
||
|
|
Shoot
|
||
|
|
ShouldFaceMotion
|
||
|
|
ShouldHoldGroundAgainstEnemy
|
||
|
|
ShouldStartArrival
|
||
|
|
ShouldStartTraversal
|
||
|
|
ShouldUseCoverNode
|
||
|
|
StartCoverArrival
|
||
|
|
Teleport
|
||
|
|
ThreatBiasGroupExists
|
||
|
|
TraverseMode
|
||
|
|
TrimPathtoAttack
|
||
|
|
UseCoverNode
|
||
|
|
UsePosition
|
||
|
|
UseReacquireNode
|
||
|
|
AddBoltedFXExclusionVolume
|
||
|
|
AddDuplicateRenderOption
|
||
|
|
AddFXExclusionVolume
|
||
|
|
BeamKill
|
||
|
|
BeamLaunch
|
||
|
|
BulletTracer
|
||
|
|
CaptureFrame
|
||
|
|
ClearExtraCam
|
||
|
|
CreateSceneCodeImage
|
||
|
|
DeleteFX
|
||
|
|
DisableDuplicateRendering
|
||
|
|
EnableFrontendLockedWeaponOverlay
|
||
|
|
EnableFrontendStreamingOverlay
|
||
|
|
EnableFrontendTokenLockedWeaponOverlay
|
||
|
|
EnableThermalDraw
|
||
|
|
EVEnable
|
||
|
|
EvStatus
|
||
|
|
FindStaticModelIndex
|
||
|
|
FindStaticModelIndexArray
|
||
|
|
FindVolumeDecalIndexArray
|
||
|
|
FreeCodeImage
|
||
|
|
GetCameraSpikeCamStatic
|
||
|
|
GetFXFromSurfaceTable
|
||
|
|
GetServerVolumetricFogDensity
|
||
|
|
GetSurfaceStrings
|
||
|
|
GetVisionSetNaked
|
||
|
|
GetWorldFogScriptID
|
||
|
|
HideStaticModel
|
||
|
|
HideVolumeDecal
|
||
|
|
IGCActive
|
||
|
|
IsFXPlaying
|
||
|
|
IsIGCActive
|
||
|
|
IsStereoOn
|
||
|
|
KillFX
|
||
|
|
KillRadiantExploder
|
||
|
|
MakeLight
|
||
|
|
MapMaterialIndex
|
||
|
|
MotionPulse_Enable
|
||
|
|
MotionPulse_SetDesat
|
||
|
|
MotionPulse_SetFadeOut
|
||
|
|
MotionPulse_SetFalloff
|
||
|
|
MotionPulse_SetLineWidth
|
||
|
|
MotionPulse_SetOutline
|
||
|
|
MotionPulse_SetRadius
|
||
|
|
MotionPulse_SetSolid
|
||
|
|
OED_NightVision_Enable
|
||
|
|
OED_NightVision_Reset
|
||
|
|
OED_NightVision_SetTextureLevel
|
||
|
|
OED_SitRepScan_Enable
|
||
|
|
OED_SitRepScan_SetDesat
|
||
|
|
OED_SitRepScan_SetFalloff
|
||
|
|
OED_SitRepScan_SetLineWidth
|
||
|
|
OED_SitRepScan_SetOutline
|
||
|
|
OED_SitRepScan_SetRadius
|
||
|
|
OED_SitRepScan_SetSolid
|
||
|
|
PlayExtraCamXCam
|
||
|
|
PlayFXOnDynEnt
|
||
|
|
PlayMainCamXCam
|
||
|
|
PlayRadiantExploder
|
||
|
|
PlayTagFXSet
|
||
|
|
PlayViewmodelFX
|
||
|
|
RandomFade
|
||
|
|
RegisterRewindFX
|
||
|
|
RemoveFXExclusionVolume
|
||
|
|
SetAllowXCamRightStickRotation
|
||
|
|
SetArmPulse
|
||
|
|
SetArmPulsePosition
|
||
|
|
SetCameraSpikeCamActive
|
||
|
|
SetCameraSpikeCamAngles
|
||
|
|
SetCameraSpikeCamEntity
|
||
|
|
SetCameraSpikeCamOrigin
|
||
|
|
SetCameraSpikeCamStatic
|
||
|
|
SetClientVolumetricFog
|
||
|
|
SetExposureActiveBank
|
||
|
|
SetExposureIgnoreTeleport
|
||
|
|
SetExposureInstantSnap
|
||
|
|
SetExtraCam
|
||
|
|
SetExtraCamFocalLength
|
||
|
|
SetFilterBitFlag
|
||
|
|
SetFilterPassCodeTexture
|
||
|
|
SetFilterPassConstant
|
||
|
|
SetFilterPassEnabled
|
||
|
|
SetFilterPassMaterial
|
||
|
|
SetFilterPassQuads
|
||
|
|
SetFXIgnorePause
|
||
|
|
SetFXOutdoor
|
||
|
|
SetFXTeam
|
||
|
|
SetGenericSceneValue
|
||
|
|
SetHotZone
|
||
|
|
SetLitFogBank
|
||
|
|
SetLutScriptIndex
|
||
|
|
SetLutVolumeActiveBank
|
||
|
|
SetOverlayConstant
|
||
|
|
SetOverlayEnabled
|
||
|
|
SetOverlayMaterial
|
||
|
|
SetPBGActiveBank
|
||
|
|
SetRimIntensity
|
||
|
|
SetRippleWave
|
||
|
|
SetServerVolumetricFogDensity
|
||
|
|
SetUkkoScriptIndex
|
||
|
|
StartWaterSheetingFX
|
||
|
|
StopExtraCamXCam
|
||
|
|
StopFX
|
||
|
|
StopMainCamXCam
|
||
|
|
StopRadiantExploder
|
||
|
|
StopWaterSheetingFX
|
||
|
|
SwitchToClientVolumetricFog
|
||
|
|
SwitchToServerVolumetricFog
|
||
|
|
TmodeClearFlag
|
||
|
|
TmodeEnable
|
||
|
|
TmodeSetFlag
|
||
|
|
TmodeStatus
|
||
|
|
umbra_clearpersistenttometrigger
|
||
|
|
Umbra_SetAccurateOcclusionThreshold
|
||
|
|
Umbra_SetDistanceScale
|
||
|
|
Umbra_SetMinimumContributionThreshold
|
||
|
|
umbra_settometrigger
|
||
|
|
umbra_settometriggeronce
|
||
|
|
UnhideStaticModel
|
||
|
|
UnhideVolumeDecal
|
||
|
|
VisionSetLastStandLerp
|
||
|
|
VisionSetNakedLerp
|
||
|
|
WeakPoint_Enable
|
||
|
|
ZombieShooterSpotted
|
||
|
|
Abs
|
||
|
|
AbsAngleClamp180
|
||
|
|
AbsAngleClamp360
|
||
|
|
ACos
|
||
|
|
AngleClamp180
|
||
|
|
AngleLerp
|
||
|
|
AnglesToForward
|
||
|
|
AnglesToRight
|
||
|
|
AnglesToUp
|
||
|
|
ASin
|
||
|
|
ATan
|
||
|
|
Ceil
|
||
|
|
Closer
|
||
|
|
CombineAngles
|
||
|
|
Cos
|
||
|
|
DiffTrack
|
||
|
|
DiffTrackAngle
|
||
|
|
Distance
|
||
|
|
Distance2D
|
||
|
|
Distance2DSquared
|
||
|
|
DistanceSquared
|
||
|
|
Float
|
||
|
|
Floor
|
||
|
|
ForwardRotateAroundUpByAngle
|
||
|
|
GetMinBitCountForNum
|
||
|
|
Int
|
||
|
|
Length
|
||
|
|
LengthSquared
|
||
|
|
LerpFloat
|
||
|
|
LerpVector
|
||
|
|
Log
|
||
|
|
MapFloat
|
||
|
|
Max
|
||
|
|
Min
|
||
|
|
PackRgba
|
||
|
|
PointOnSegmentNearestToPoint
|
||
|
|
Pow
|
||
|
|
Project2Dto3D
|
||
|
|
Project3Dto2D
|
||
|
|
RandomFloat
|
||
|
|
RandomFloatRange
|
||
|
|
RandomInt
|
||
|
|
RandomIntRange
|
||
|
|
RotatePoint
|
||
|
|
RotatePointAroundAxis
|
||
|
|
Sin
|
||
|
|
Sqrt
|
||
|
|
Tan
|
||
|
|
VectorCross
|
||
|
|
VectorDot
|
||
|
|
VectorFromLineToPoint
|
||
|
|
VectorLerp
|
||
|
|
VectorNormalize
|
||
|
|
VectorProjection
|
||
|
|
VectortoAngles
|
||
|
|
ViewAspect
|
||
|
|
ActionButtonPressed
|
||
|
|
ActionSlotFourButtonPressed
|
||
|
|
ActionSlotOneButtonPressed
|
||
|
|
ActionSlotThreeButtonPressed
|
||
|
|
ActionSlotTwoButtonPressed
|
||
|
|
AddToDamageIndicator
|
||
|
|
AdsButtonPressed
|
||
|
|
AllowAds
|
||
|
|
AllowCrouch
|
||
|
|
AllowDoubleJump
|
||
|
|
AllowJump
|
||
|
|
AllowLean
|
||
|
|
AllowMelee
|
||
|
|
AllowMeleePowerLeft
|
||
|
|
AllowProne
|
||
|
|
AllowSlide
|
||
|
|
AllowSpectateTeam
|
||
|
|
AllowSprint
|
||
|
|
AllowStand
|
||
|
|
AllowWallRun
|
||
|
|
AnyAmmoForWeaponModes
|
||
|
|
ApplyKnockBack
|
||
|
|
AreControlsFrozen
|
||
|
|
AttackButtonPressed
|
||
|
|
BeginLocationAirstrikeSelection
|
||
|
|
BeginLocationArtillerySelection
|
||
|
|
BeginLocationComlinkSelection
|
||
|
|
BeginLocationMortarSelection
|
||
|
|
BeginLocationNapalmSelection
|
||
|
|
BeginLocationSelection
|
||
|
|
BoostButtonPressed
|
||
|
|
BotSetRandomCharacterCustomization
|
||
|
|
ButtonBitState
|
||
|
|
ButtonPressed
|
||
|
|
CalcPlayerOptions
|
||
|
|
CalcWeaponOptions
|
||
|
|
CameraActivate
|
||
|
|
CameraSetAngles
|
||
|
|
CameraSetLookAt
|
||
|
|
CameraSetPosition
|
||
|
|
CanPlaceRiotshield
|
||
|
|
CanPlayerPlaceTurret
|
||
|
|
CanPlayerPlaceVehicle
|
||
|
|
CantSeeEntities
|
||
|
|
CarryTurret
|
||
|
|
ChangeSeatButtonPressed
|
||
|
|
ClearDamageIndicator
|
||
|
|
ClearPerks
|
||
|
|
ClonePlayer
|
||
|
|
CloseInGameMenu
|
||
|
|
CloseLUIMenu
|
||
|
|
CloseMenu
|
||
|
|
CreateFlashbackClone
|
||
|
|
DamageRiotShield
|
||
|
|
DeathStreakActive
|
||
|
|
DisableDeathStreak
|
||
|
|
DisableInvulnerability
|
||
|
|
DisableOffhandWeapons
|
||
|
|
DisableRoundStartDelay
|
||
|
|
DisableUsability
|
||
|
|
DisableWeaponCycling
|
||
|
|
DisableWeaponFire
|
||
|
|
DisableWeapons
|
||
|
|
DropItem
|
||
|
|
DropScavengerItem
|
||
|
|
EnableDeathStreak
|
||
|
|
EnableInvulnerability
|
||
|
|
EnableOffhandWeapons
|
||
|
|
EnableRoundStartDelay
|
||
|
|
EnableUsability
|
||
|
|
EnableWeaponCycling
|
||
|
|
EnableWeaponFire
|
||
|
|
EnableWeapons
|
||
|
|
EndLocationSelection
|
||
|
|
FakeDamageFrom
|
||
|
|
finishMeleeHit
|
||
|
|
FinishPlayerDamage
|
||
|
|
ForceGrenadeThrow
|
||
|
|
ForceOffHandEnd
|
||
|
|
ForceSlick
|
||
|
|
FragButtonPressed
|
||
|
|
FreezeControls
|
||
|
|
FreezeControlsAllowLook
|
||
|
|
GamepadUsedLast
|
||
|
|
GetCharacterBodyModel
|
||
|
|
GetCharacterBodyRenderOptions
|
||
|
|
GetCharacterBodyType
|
||
|
|
GetCharacterHeadModel
|
||
|
|
GetCharacterHelmetModel
|
||
|
|
GetControllerUIModelValue
|
||
|
|
GetCurrentOffHand
|
||
|
|
GetCurrentWeapon
|
||
|
|
GetCurrentWeaponAltWeapon
|
||
|
|
GetCurrentWeaponSpinLerp
|
||
|
|
GetEnemyDogTagModel
|
||
|
|
GetFractionMaxAmmo
|
||
|
|
GetFractionStartAmmo
|
||
|
|
GetFriendlies
|
||
|
|
GetFriendlyDogTagModel
|
||
|
|
GetGunAngles
|
||
|
|
GetHeroAbilityName
|
||
|
|
GetHeroWeaponName
|
||
|
|
GetInventoryHeldWeapon
|
||
|
|
GetInventoryWeapon
|
||
|
|
GetIpAddress
|
||
|
|
GetLeagueTeamID
|
||
|
|
GetLightingState
|
||
|
|
GetLockOnLossRadius
|
||
|
|
GetLockOnOrigin
|
||
|
|
GetLockOnRadius
|
||
|
|
GetLockOnSpeed
|
||
|
|
GetLUIMenu
|
||
|
|
GetLUIMenuData
|
||
|
|
GetMpDialogName
|
||
|
|
GetNormalizedCameraMovement
|
||
|
|
GetNormalizedMovement
|
||
|
|
GetOffHandSecondaryClass
|
||
|
|
GetPerks
|
||
|
|
GetPlayerAngles
|
||
|
|
GetPlayerAttachmentCosmeticVariantIndexes
|
||
|
|
GetPlayerCameraPos
|
||
|
|
GetPlayerGenderType
|
||
|
|
GetPlayerMovementState
|
||
|
|
GetPlayerSelectedGesture
|
||
|
|
GetPlayerSelectedTaunt
|
||
|
|
GetPlayerShowcaseWeapon
|
||
|
|
GetPlayerViewHeight
|
||
|
|
getreplaygunlockonorigin
|
||
|
|
GetSnapshotAckIndex
|
||
|
|
GetSunShadowSplitDistance
|
||
|
|
GetTargetScreenAngles
|
||
|
|
GetVehicleBoostTime
|
||
|
|
GetVehicleBoostTimeLeft
|
||
|
|
GetVehicleFocusEntity
|
||
|
|
GetVehicleMinBoostTime
|
||
|
|
GetVehicleOccupied
|
||
|
|
GetWeaponAcvi
|
||
|
|
GetWeaponAmmoClip
|
||
|
|
GetWeaponAmmoFuel
|
||
|
|
GetWeaponAmmoStock
|
||
|
|
GetWeaponForWeaponRoot
|
||
|
|
GetWeaponOptions
|
||
|
|
GetWeaponsList
|
||
|
|
GetWeaponsListPrimaries
|
||
|
|
GiveDedicatedShadow
|
||
|
|
GiveMaxAmmo
|
||
|
|
GiveNextBaseWeapon
|
||
|
|
GiveStartAmmo
|
||
|
|
GiveWeapon
|
||
|
|
GiveWeaponNextAttachment
|
||
|
|
HasAGrenadePulledBack
|
||
|
|
HasMaxPrimaryWeapons
|
||
|
|
HasPerk
|
||
|
|
HasRiotShield
|
||
|
|
HasWeapon
|
||
|
|
HideViewModel
|
||
|
|
InitialWeaponRaise
|
||
|
|
InventoryButtonPressed
|
||
|
|
IsCarryingTurret
|
||
|
|
IsChargeShotPending
|
||
|
|
IsDroppingWeapon
|
||
|
|
IsFiring
|
||
|
|
IsGrappling
|
||
|
|
IsHost
|
||
|
|
IsHostForBots
|
||
|
|
IsInMoveMode
|
||
|
|
IsInVehicle
|
||
|
|
IsLocalToHost
|
||
|
|
IsLookingAt
|
||
|
|
IsMeleeing
|
||
|
|
IsPlayerOnSameMachine
|
||
|
|
IsReloading
|
||
|
|
IsRemoteControlling
|
||
|
|
IsSwitchingWeapons
|
||
|
|
IsTalking
|
||
|
|
IsThrowingGrenade
|
||
|
|
IsUsingOffHand
|
||
|
|
IsWeaponOverheating
|
||
|
|
IsWeaponViewOnlyLinked
|
||
|
|
JumpButtonPressed
|
||
|
|
LinkGuidedMissileCamera
|
||
|
|
LinkToMissile
|
||
|
|
MeleeButtonPressed
|
||
|
|
MurderLine
|
||
|
|
NextPlayerRenderOption
|
||
|
|
OffhandSpecialButtonPressed
|
||
|
|
OpenLUIMenu
|
||
|
|
OpenMenu
|
||
|
|
OpenMenuNoMouse
|
||
|
|
PickupAmmoEvent
|
||
|
|
PickupWeaponEvent
|
||
|
|
PingPlayer
|
||
|
|
PlayBombDefuse
|
||
|
|
PlayBombPlant
|
||
|
|
PlayClientAirstrike
|
||
|
|
PlayClientNapalm
|
||
|
|
PlayerADS
|
||
|
|
PlayerKnockback
|
||
|
|
PlayHitMarker
|
||
|
|
PlayLocalSound
|
||
|
|
PrimaryButtonPressedLocal
|
||
|
|
PrimeMovie
|
||
|
|
ReloadButtonPressed
|
||
|
|
ReloadWeaponAmmo
|
||
|
|
RemoteControlTurret
|
||
|
|
RemoteControlTurretOff
|
||
|
|
ResetAnimations
|
||
|
|
ResetCharacterCustomization
|
||
|
|
ResetFlashBack
|
||
|
|
ResetSpreadOverride
|
||
|
|
Revive
|
||
|
|
RevivePlayer
|
||
|
|
SayAll
|
||
|
|
SayTeam
|
||
|
|
SecondaryButtonPressedLocal
|
||
|
|
SecondaryOffhandButtonPressed
|
||
|
|
SetActionSlot
|
||
|
|
SetArenaPoints
|
||
|
|
SetBlockWeaponPickup
|
||
|
|
SetCarryingObject
|
||
|
|
SetCharacterBodyStyle
|
||
|
|
SetCharacterBodyType
|
||
|
|
SetCharacterHelmetStyle
|
||
|
|
SetClientCGObjectiveText
|
||
|
|
SetClientCompass
|
||
|
|
SetClientDrawTalk
|
||
|
|
SetClientFocalLength
|
||
|
|
SetClientHUDHardcore
|
||
|
|
SetClientMiniScoreboardHide
|
||
|
|
SetClientNumLives
|
||
|
|
SetClientPlayerPushAmount
|
||
|
|
SetClientPlayerSprintTime
|
||
|
|
SetClientScriptMainMenu
|
||
|
|
SetClientThirdPerson
|
||
|
|
SetClientThirdPersonAngle
|
||
|
|
SetClientUIVisibilityFlag
|
||
|
|
SetControllerUIModelValue
|
||
|
|
SetCurrentSpectatorClient
|
||
|
|
SetCurrentWeaponSpinLerp
|
||
|
|
SetDisabledTargetHint
|
||
|
|
SetElectrifiedState
|
||
|
|
SetEnterTime
|
||
|
|
SetEverHadWeaponAll
|
||
|
|
SetHighlighted
|
||
|
|
SetInventoryHeldWeapon
|
||
|
|
SetInventoryWeapon
|
||
|
|
SetLowReady
|
||
|
|
SetLUIMenuData
|
||
|
|
SetModelLodBias
|
||
|
|
SetNoLOSOnTargetsHint
|
||
|
|
SetNoTargetsHint
|
||
|
|
setOffhandPrimaryClass
|
||
|
|
SetOffhandSecondaryClass
|
||
|
|
SetOffhandVisible
|
||
|
|
SetOrigin
|
||
|
|
SetParagonIconId
|
||
|
|
SetParagonRank
|
||
|
|
SetPerk
|
||
|
|
SetPlacementHint
|
||
|
|
SetPlayerAngles
|
||
|
|
SetPlayerRenderOptions
|
||
|
|
SetRank
|
||
|
|
SetRiotshieldFailHint
|
||
|
|
SetSpawnWeapon
|
||
|
|
SetSpreadOverride
|
||
|
|
SetSprintCooldown
|
||
|
|
SetSprintDuration
|
||
|
|
SetSunShadowSplitDistance
|
||
|
|
SetTacticalWheel
|
||
|
|
SetTargetAlreadyInUseHint
|
||
|
|
SetTargetAlreadyTargetedHint
|
||
|
|
SetTargetedEntityEndTime
|
||
|
|
SetTargetedMissilesRemaining
|
||
|
|
SetTargetingAbortedHint
|
||
|
|
SetTargetOORHint
|
||
|
|
SetTargetWrongTypeHint
|
||
|
|
SetVehicleDamageMeter
|
||
|
|
SetVehicleDrivableDuration
|
||
|
|
SetVehicleDrivableEndTime
|
||
|
|
SetVehicleFocusEntity
|
||
|
|
SetVehicleLockedOnByEnt
|
||
|
|
SetVehicleWeaponWaitDuration
|
||
|
|
SetVehicleWeaponWaitEndTime
|
||
|
|
SetVelocity
|
||
|
|
SetViewClamp
|
||
|
|
SetWeaponAmmoClip
|
||
|
|
SetWeaponAmmoFuel
|
||
|
|
SetWeaponAmmoStock
|
||
|
|
SetWeaponFriendlyHacking
|
||
|
|
SetWeaponFriendlyTargeting
|
||
|
|
SetWeaponFriendlyTargetLocked
|
||
|
|
SetWeaponHackPercent
|
||
|
|
SetWeaponHeatPercent
|
||
|
|
SetWeaponLockOnPercent
|
||
|
|
SetWeaponOverheating
|
||
|
|
ShowViewModel
|
||
|
|
SortHeldWeapons
|
||
|
|
SpawnSpectator
|
||
|
|
SprintButtonPressed
|
||
|
|
SprintUpRequired
|
||
|
|
StanceButtonPressed
|
||
|
|
StartCameraTween
|
||
|
|
StartRevive
|
||
|
|
StopCarryTurret
|
||
|
|
StopLocalSound
|
||
|
|
StopRevive
|
||
|
|
Suicide
|
||
|
|
SwitchToOffHand
|
||
|
|
SwitchToWeapon
|
||
|
|
SwitchToWeaponImmediate
|
||
|
|
TakeAllWeapons
|
||
|
|
TakeWeapon
|
||
|
|
ThrowButtonPressed
|
||
|
|
TurnedHuman
|
||
|
|
UndoLastStand
|
||
|
|
UnlinkFromMissile
|
||
|
|
UnlinkGuidedMissileCamera
|
||
|
|
UnSetPerk
|
||
|
|
UpdateWeaponOptions
|
||
|
|
UseButtonPressed
|
||
|
|
VehicleMoveUpButtonPressed
|
||
|
|
WeaponLockCount
|
||
|
|
WeaponLockDetect
|
||
|
|
WeaponLockFinalize
|
||
|
|
WeaponLockFree
|
||
|
|
WeaponLockNoClearance
|
||
|
|
WeaponLockRemoveSlot
|
||
|
|
WeaponLockStart
|
||
|
|
WeaponLockTargetTooClose
|
||
|
|
WeaponPlayEjectBrass
|
||
|
|
WeaponSwitchButtonPressed
|
||
|
|
ChangeFontScaleOverTime
|
||
|
|
ClearTargetEnt
|
||
|
|
CloseLUIMenu
|
||
|
|
CreateLUIMenu
|
||
|
|
CreateUIModel
|
||
|
|
Destroy
|
||
|
|
FadeOverTime
|
||
|
|
FreeUIModel
|
||
|
|
GetGlobalUIModel
|
||
|
|
GetLUIMenu
|
||
|
|
GetLUIMenuData
|
||
|
|
GetTextWidth
|
||
|
|
GetUIModel
|
||
|
|
GetUIModelForController
|
||
|
|
GetUIModelValue
|
||
|
|
IsLuiEnabled
|
||
|
|
LuiDisable
|
||
|
|
LuiEnable
|
||
|
|
LuiLoad
|
||
|
|
MoveOverTime
|
||
|
|
NewClientHudElem
|
||
|
|
NewDamageIndicatorHudElem
|
||
|
|
NewDebugHudElem
|
||
|
|
NewHudElem
|
||
|
|
NewScoreHudElem
|
||
|
|
NewTeamHudElem
|
||
|
|
OpenLUIMenu
|
||
|
|
OpenLUIPopup
|
||
|
|
PopulateScriptDebugMenu
|
||
|
|
Reset
|
||
|
|
ScaleOverTime
|
||
|
|
SetClock
|
||
|
|
SetClockUp
|
||
|
|
SetCOD7DecodeFX
|
||
|
|
SetExtraCamRenderReady
|
||
|
|
SetGameTypeString
|
||
|
|
SetLUIMenuData
|
||
|
|
SetMapNameString
|
||
|
|
SetPerks
|
||
|
|
SetPlayerNameString
|
||
|
|
SetPulseFX
|
||
|
|
SetRedactFX
|
||
|
|
SetShader
|
||
|
|
SetTargetEnt
|
||
|
|
SetTenthsTimer
|
||
|
|
SetTenthsTimerUp
|
||
|
|
SetText
|
||
|
|
SetTimer
|
||
|
|
SetTimerUp
|
||
|
|
SetTypewriterFX
|
||
|
|
SetUIModelValue
|
||
|
|
SetValue
|
||
|
|
SetWarGameData
|
||
|
|
SetWayPoint
|
||
|
|
array
|
||
|
|
ArrayCombine
|
||
|
|
ArrayCopy
|
||
|
|
ArrayGetClosest
|
||
|
|
ArrayGetFarthest
|
||
|
|
ArrayInsert
|
||
|
|
ArrayIntersect
|
||
|
|
ArrayRemoveIndex
|
||
|
|
ArrayRemoveValue
|
||
|
|
Assert
|
||
|
|
AssertMsg
|
||
|
|
ClientHasSnapshot
|
||
|
|
ErrorMsg
|
||
|
|
GetArrayKeys
|
||
|
|
GetAttachmentTableIndex
|
||
|
|
GetDvarFloat
|
||
|
|
GetDvarInt
|
||
|
|
GetDvarString
|
||
|
|
GetDvarVector
|
||
|
|
GetFirstArrayKey
|
||
|
|
GetItemIndexFromRef
|
||
|
|
GetLastArrayKey
|
||
|
|
GetMapCenter
|
||
|
|
GetNextArrayKey
|
||
|
|
GetPrevArrayKey
|
||
|
|
GetServerTime
|
||
|
|
GetStructField
|
||
|
|
GetSubStr
|
||
|
|
GetSystemTime
|
||
|
|
IsArray
|
||
|
|
IsClass
|
||
|
|
IsFloat
|
||
|
|
IsFunctionPtr
|
||
|
|
IsInArray
|
||
|
|
IsInt
|
||
|
|
IsMatureContentEnabled
|
||
|
|
IsShowBloodEnabled
|
||
|
|
IsShowGibsEnabled
|
||
|
|
IsString
|
||
|
|
IsSubStr
|
||
|
|
istring
|
||
|
|
IsVec
|
||
|
|
IsWeapon
|
||
|
|
MakeLocalizedString
|
||
|
|
SplitArgs
|
||
|
|
sprintf
|
||
|
|
StrEndsWith
|
||
|
|
StrIsFloat
|
||
|
|
StrIsInt
|
||
|
|
StrIsNumber
|
||
|
|
StrStartsWith
|
||
|
|
StrStrip
|
||
|
|
StrTok
|
||
|
|
StrTok2
|
||
|
|
TableLookup
|
||
|
|
TableLookupColumnCount
|
||
|
|
TableLookupColumnForRow
|
||
|
|
TableLookupFindCoreAsset
|
||
|
|
TableLookupIString
|
||
|
|
TableLookupRow
|
||
|
|
TableLookupRowCount
|
||
|
|
TableLookupRowNum
|
||
|
|
Throw
|
||
|
|
ToLower
|
||
|
|
ToUpper
|
||
|
|
AttachPath
|
||
|
|
CancelAIMove
|
||
|
|
ClearDefaultPitch
|
||
|
|
ClearGoalYaw
|
||
|
|
ClearGunnerTarget
|
||
|
|
ClearLookAtEnt
|
||
|
|
ClearTargetYaw
|
||
|
|
ClearTurretTarget
|
||
|
|
ClearVehGoalPos
|
||
|
|
CreateTrack
|
||
|
|
DisableDriverFiring
|
||
|
|
DisableGunnerFiring
|
||
|
|
DrawTrajectory
|
||
|
|
DrivePath
|
||
|
|
FinishVehicleDamage
|
||
|
|
FinishVehicleRadiusDamage
|
||
|
|
FireWeapon
|
||
|
|
Flip180
|
||
|
|
FreeVehicle
|
||
|
|
GetAllVehicleNodes
|
||
|
|
GetAngularVelocity
|
||
|
|
GetAttachPos
|
||
|
|
GetBrake
|
||
|
|
GetDefaultAcceleration
|
||
|
|
getgoalspeedMPH
|
||
|
|
GetGoalYaw
|
||
|
|
GetGunnerTargetEnt
|
||
|
|
GetGunnerTargetVec
|
||
|
|
GetHandBrake
|
||
|
|
GetHeliHeightLock
|
||
|
|
GetHeliHeightLockHeight
|
||
|
|
GetMaxSpeed
|
||
|
|
GetNumVehicles
|
||
|
|
GetOccupantSeat
|
||
|
|
GetPathFixedOffset
|
||
|
|
GetPathVariableOffset
|
||
|
|
GetPhysAcceleration
|
||
|
|
GetScriptBrake
|
||
|
|
GetSeatFiringAngles
|
||
|
|
GetSeatFiringOrigin
|
||
|
|
GetSeatOccupant
|
||
|
|
GetSpeed
|
||
|
|
GetSpeedMPH
|
||
|
|
GetSteering
|
||
|
|
GetThrottle
|
||
|
|
GetTimeFromVehicleNodeToNode
|
||
|
|
GetTurretHeatValue
|
||
|
|
GetTurretLimitsYaw
|
||
|
|
GetTurretTargetVec
|
||
|
|
GetVehDamageMultiplier
|
||
|
|
GetVehicleAvoidance
|
||
|
|
GetVehicleAvoidanceNodes
|
||
|
|
GetVehicleNode
|
||
|
|
GetVehicleNodeArray
|
||
|
|
GetVehicleOwner
|
||
|
|
GetVehOccupants
|
||
|
|
GetWheelSurface
|
||
|
|
IsDriverFiring
|
||
|
|
IsGunnerFiring
|
||
|
|
IsInsideHeliHeightLock
|
||
|
|
isremotecontrol
|
||
|
|
IsTurretReady
|
||
|
|
IsVehicleImmuneToDamage
|
||
|
|
IsVehicleManualControl
|
||
|
|
IsVehicleSeatOccupied
|
||
|
|
IsVehicleTurretOverheating
|
||
|
|
IsVehicleUsable
|
||
|
|
JoltBody
|
||
|
|
MakeVehicleUnusable
|
||
|
|
MakeVehicleUsable
|
||
|
|
PathFixedOffset
|
||
|
|
PathFixedOffsetClear
|
||
|
|
PathMove
|
||
|
|
PathMoveClear
|
||
|
|
PathVariableOffset
|
||
|
|
PathVariableOffsetClear
|
||
|
|
RecalcSplinePaths
|
||
|
|
ReconnectVehicleNodes
|
||
|
|
ResetVehicleFromDropDeploy
|
||
|
|
ResumeSpeed
|
||
|
|
ReturnPlayerControl
|
||
|
|
SeatGetWeapon
|
||
|
|
SetAcceleration
|
||
|
|
SetAirResistance
|
||
|
|
SetAngularVelocity
|
||
|
|
SetBrake
|
||
|
|
SetBuoyancyOffset
|
||
|
|
SetDamageStage
|
||
|
|
SetDeceleration
|
||
|
|
SetDefaultPitch
|
||
|
|
SetDrivePathPhysicsScale
|
||
|
|
SetGoalYaw
|
||
|
|
SetGunnerTargetEnt
|
||
|
|
SetGunnerTargetVec
|
||
|
|
SetGunnerTurretOnTargetRange
|
||
|
|
SetHeliDogfighting
|
||
|
|
SetHeliHeightCap
|
||
|
|
SetHeliHeightLock
|
||
|
|
SetHeliHeightPatchEnabled
|
||
|
|
SetHoverParams
|
||
|
|
SetJitterParams
|
||
|
|
SetLookAtEnt
|
||
|
|
SetLookAtOrigin
|
||
|
|
SetMantleEnabled
|
||
|
|
SetMaxAccelerationScale
|
||
|
|
SetMaxPitchRoll
|
||
|
|
SetMaxSpeedScale
|
||
|
|
SetMinDesiredTurnYaw
|
||
|
|
SetNearGoalNotifyDist
|
||
|
|
SetPathTransitionTime
|
||
|
|
SetPhysAcceleration
|
||
|
|
SetPhysAngles
|
||
|
|
SetPlaneBarrelRoll
|
||
|
|
SetPlaneGoalPos
|
||
|
|
SetRotorSpeed
|
||
|
|
SetSeatOccupied
|
||
|
|
SetSpeed
|
||
|
|
SetSpeedImmediate
|
||
|
|
SetSwitchNode
|
||
|
|
SetTargetYaw
|
||
|
|
SetTurningAbility
|
||
|
|
SetTurretTargetEnt
|
||
|
|
SetTurretTargetRelativeAngles
|
||
|
|
SetTurretTargetVec
|
||
|
|
SetVehGoalPos
|
||
|
|
SetVehicleAvoidance
|
||
|
|
SetVehicleForDropDeploy
|
||
|
|
SetVehicleManualControl
|
||
|
|
SetVehicleType
|
||
|
|
SetVehMaxSpeed
|
||
|
|
SetVehVelocity
|
||
|
|
SetVehWeapon
|
||
|
|
SetYawSpeed
|
||
|
|
StartPath
|
||
|
|
StopFireWeapon
|
||
|
|
SwitchStartNode
|
||
|
|
TakePlayerControl
|
||
|
|
UseVehicle
|
||
|
|
VehDriverAimAtCrosshairs
|
||
|
|
EnumerateWeapons
|
||
|
|
Missile_CreateAttractorEnt
|
||
|
|
Missile_CreateAttractorOrigin
|
||
|
|
Missile_CreateRepulsorEnt
|
||
|
|
Missile_CreateRepulsorOrigin
|
||
|
|
Missile_DeleteAttractor
|