XPlor/libs/xassets/xplatform.h

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C

#ifndef XPLATFORM_H
#define XPLATFORM_H
#include <QString>
enum XPlatform
{
PLATFORM_NONE = 0, // No platform
PLATFORM_XBOX = 1, // Xbox 360
PLATFORM_PS3 = 2, // Playstation 3
PLATFORM_PC = 3, // PC
PLATFORM_WII = 4, // WII
PLATFORM_WIIU = 5 // WII U
};
#endif // XPLATFORM_H