29 lines
662 B
C++
29 lines
662 B
C++
#ifndef XMATERIALPIXELSHADERPROGRAM_H
|
|
#define XMATERIALPIXELSHADERPROGRAM_H
|
|
|
|
#include "xasset.h"
|
|
#include "xd3dpixelshader.h"
|
|
#include "xgfxpixelshaderloaddef.h"
|
|
|
|
#include <QVector>
|
|
#include <QtTypes>
|
|
|
|
class XMaterialPixelShaderProgram : public XAsset
|
|
{
|
|
public:
|
|
explicit XMaterialPixelShaderProgram();
|
|
~XMaterialPixelShaderProgram() = default;
|
|
|
|
void Clear() override;
|
|
void ParseData(XDataStream *aStream) override;
|
|
|
|
XGfxPixelShaderLoadDef LoadDef() const;
|
|
void SetLoadDef(const XGfxPixelShaderLoadDef &aLoadDef);
|
|
|
|
private:
|
|
XD3DPixelShader mPixelShader;
|
|
XGfxPixelShaderLoadDef mLoadDef;
|
|
};
|
|
|
|
#endif // XMATERIALPIXELSHADERPROGRAM_H
|