XPlor/libs/xassets/xcstaticmodelwritable.cpp

24 lines
577 B
C++

#include "xcstaticmodelwritable.h"
XCStaticModelWritable::XCStaticModelWritable()
: XAsset()
, mNextModelInWorldSector(0)
{
SetName("C Static Model Writable");
}
void XCStaticModelWritable::ParseData(XDataStream *aStream) {
mNextModelInWorldSector = aStream->ParseUInt32(QString("%1 next model in world sector").arg(GetName()));
}
quint32 XCStaticModelWritable::GetNextModelInWorldSector() const {
return mNextModelInWorldSector;
}
void XCStaticModelWritable::SetNextModelInWorldSector(quint32 nextModel) {
mNextModelInWorldSector = nextModel;
}