XPlor/libs/xassets/xd3dindexbuffer.cpp

24 lines
466 B
C++

#include "xd3dindexbuffer.h"
XD3DIndexBuffer::XD3DIndexBuffer()
: XD3DResource()
, mAddress(0)
, mSize(0)
{
SetName("D3D Index Buffer");
}
void XD3DIndexBuffer::ParseData(XDataStream *aStream)
{
XD3DResource::ParseData(aStream);
mAddress = aStream->ParseUInt32(QString("%1 address").arg(GetName()));
mSize = aStream->ParseUInt32(QString("%1 size").arg(GetName()));
}
void XD3DIndexBuffer::Clear()
{
mAddress = 0;
mSize = 0;
}