The destructor was missing a `= default;` specifier, which is now added to ensure proper object cleanup.
26 lines
476 B
C++
26 lines
476 B
C++
#ifndef XANIMPARTTRANSDATA_H
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#define XANIMPARTTRANSDATA_H
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#include "xasset.h"
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#include "xanimparttransframes.h"
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class XAnimPartTransData : public XAsset
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{
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public:
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explicit XAnimPartTransData();
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XAnimPartTransData(const XAnimPartTransData &aSrc);
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~XAnimPartTransData() = default;
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void ParseData(XDataStream *aStream) override;
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void Clear() override;
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private:
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XAnimPartTransFrames mFrames;
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QVector3D mFrame;
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};
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#endif // XANIMPARTTRANSDATA_H
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