XPlor/libs/xassets/xd3dresource.cpp
2025-09-10 21:58:26 -04:00

68 lines
1.5 KiB
C++

#include "xd3dresource.h"
XD3DResource::XD3DResource()
: XAsset()
, mCommon(0)
, mReferenceCount(0)
, mFence(0)
, mReadFence(0)
, mIdentifier(0)
, mBaseFlush(0)
{
SetName("D3D Resource");
}
XD3DResource::~XD3DResource()
{
}
void XD3DResource::ParseData(XDataStream *aStream)
{
*aStream >> mCommon;
if (IsDebug())
{
qDebug() << QString("[%1] mCommon = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mCommon);
}
*aStream >> mReferenceCount;
if (IsDebug())
{
qDebug() << QString("[%1] mReferenceCount = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mReferenceCount);
}
*aStream >> mFence;
if (IsDebug())
{
qDebug() << QString("[%1] mFence = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mFence);
}
*aStream >> mReadFence;
if (IsDebug())
{
qDebug() << QString("[%1] mReadFence = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mReadFence);
}
*aStream >> mIdentifier;
if (IsDebug())
{
qDebug() << QString("[%1] mIdentifier = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mIdentifier);
}
*aStream >> mBaseFlush;
if (IsDebug())
{
qDebug() << QString("[%1] mBaseFlush = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mBaseFlush);
}
}
void XD3DResource::Clear()
{
mCommon = 0;
mReferenceCount = 0;
mFence = 0;
mReadFence = 0;
mIdentifier = 0;
mBaseFlush = 0;
}