43 lines
789 B
C++
43 lines
789 B
C++
#include "xgfxworlddpvsplanes.h"
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XGfxWorldDpvsPlanes::XGfxWorldDpvsPlanes()
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: XAsset()
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, aCellCount(0)
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, aPlanesPtr(0)
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, aPlanes()
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, aNodesPtr(0)
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, aNodes()
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, aSceneEntCellBitsPtr(0)
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, aSceneEntCellBits()
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{
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SetName("GFX World DPVS Planes");
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}
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XGfxWorldDpvsPlanes::~XGfxWorldDpvsPlanes()
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{
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}
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int XGfxWorldDpvsPlanes::GetCellCount() const
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{
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return aCellCount;
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}
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void XGfxWorldDpvsPlanes::ParseData(XDataStream *aStream)
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{
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Q_UNUSED(aStream);
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// TODO: Fill in XGfxWorldDpvsPlanes::ParseData
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}
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void XGfxWorldDpvsPlanes::Clear()
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{
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aCellCount = 0;
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aPlanesPtr = 0;
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aPlanes.clear();
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aNodesPtr = 0;
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aNodes.clear();
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aSceneEntCellBitsPtr = 0;
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aSceneEntCellBits.clear();
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}
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