- Enhanced chunk parsing - Improved structure definitions 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
50 lines
1.7 KiB
Plaintext
50 lines
1.7 KiB
Plaintext
// Xbox 360 compressed archive (Sniper Elite, AVP, etc.)
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// XMemCompressed data containing Asura archive
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type xbox360 [root, display="Xbox 360 Archive"] byteorder BE
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{
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criteria {
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require _ext == "xbox360";
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// XMemCompress signature: 0x0FF512ED or 0x0FF512EE
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sig1 = u32at(0);
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require (sig1 == 0x0FF512ED || sig1 == 0x0FF512EE);
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}
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// Read signature info for display
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u32 xmem_signature;
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u32 xmem_flags;
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xmem_signature = xmem_signature [ui, readonly, display="XMem Signature"];
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xmem_flags = xmem_flags [ui, readonly, display="XMem Flags"];
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// File size info
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compressed_size = size();
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compressed_size = compressed_size [ui, readonly, display="Compressed Size"];
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// Read entire file - decompressor handles header parsing
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seek(0);
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compressed_data = read(EOF);
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// Decompress with XMemDecompress (handles header internally)
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decompressed_data = compressed_data |> xmem;
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decompressed_size = len(decompressed_data);
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decompressed_size = decompressed_size [ui, readonly, display="Decompressed Size"];
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// Export decompressed data for inspection
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write_file(_basename + ".asura", decompressed_data);
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// Check decompressed data signature
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if (decompressed_size > 8) {
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dec_sig = ascii(bytesof(decompressed_data, 0, 8));
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dec_sig = dec_sig [ui, readonly, display="Decompressed Signature"];
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is_asura = (dec_sig == "Asura ");
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is_asura = is_asura [ui, readonly, display="Is Asura Archive"];
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if (is_asura) {
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archive = decompressed_data |> parse asura_archive;
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archive = archive [ui, display="Archive Contents"];
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}
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}
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}
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