XPlor/definitions/asura/chunks/txet_chunk.xscript
njohnson d0510d7ab2 Update Asura archive XScript definitions
- Enhanced chunk parsing
- Improved structure definitions

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-08 00:38:33 -05:00

32 lines
1018 B
Plaintext

// TXET - Texture Reference Chunk (reversed "TEXT")
// Contains texture path references
// Found in .ent files
type txet_chunk [display="TXET Texture References"] byteorder BE
{
// Standard 16-byte Asura chunk header
chunk_id = ascii(read(4));
u32 chunk_size;
u32 version;
u32 flags;
chunk_id = chunk_id [ui, readonly, display="Chunk ID"];
chunk_size = chunk_size [ui, readonly, display="Chunk Size"];
version = version [ui, readonly, display="Version"];
flags = flags [ui, readonly, display="Flags"];
// Number of texture references
u32 texture_count;
texture_count = texture_count [ui, readonly, display="Texture Count"];
// Texture paths are null-terminated strings concatenated together
// Read first texture path as example
if (texture_count > 0) {
first_texture = cstring();
first_texture = first_texture [ui, readonly, display="First Texture"];
// Use basename for display
_name = basename(first_texture);
}
}