27 lines
416 B
C++
27 lines
416 B
C++
#include "xgfxscenedynmodel.h"
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XGfxSceneDynModel::XGfxSceneDynModel()
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: XAsset()
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, mInfo()
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, mDynEntId(0)
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{
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SetName("GFX Scene Dynamic Model");
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}
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XGfxSceneDynModel::~XGfxSceneDynModel()
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{
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}
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void XGfxSceneDynModel::ParseData(XDataStream *aStream)
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{
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Q_UNUSED(aStream);
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// TODO: Fill in XGfxSceneDynModel::ParseData
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}
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void XGfxSceneDynModel::Clear()
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{
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}
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