17 lines
354 B
C++
17 lines
354 B
C++
#ifndef ZONEFILE_COD10_WIIU_H
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#define ZONEFILE_COD10_WIIU_H
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#include "zonefile.h"
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class ZoneFile_COD10_WiiU : public ZoneFile
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{
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public:
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ZoneFile_COD10_WiiU();
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~ZoneFile_COD10_WiiU();
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bool Load(const QByteArray aFileData) override;
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Utils::AssetType AssetStrToEnum(const QString aAssetType) override;
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};
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#endif // ZONEFILE_COD10_WIIU_H
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