30 lines
560 B
C++
30 lines
560 B
C++
#ifndef XGFXTEXTURE_H
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#define XGFXTEXTURE_H
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#include "xasset.h"
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#include "xd3dtexture.h"
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#include "xd3dvolumetexture.h"
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#include "xd3dcubetexture.h"
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class XD3DBaseTexture;
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class XGfxImageLoadDef;
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class XGfxTexture : public XAsset
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{
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public:
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XGfxTexture();
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~XGfxTexture();
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virtual void ParseData(QDataStream* aStream) override;
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virtual void Clear() override;
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private:
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XD3DBaseTexture mBaseMap;
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XD3DTexture mMap;
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XD3DVolumeTexture mVolMap;
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XD3DCubeTexture mCubeMap;
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XGfxImageLoadDef* mLoadDef;
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};
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#endif // XGFXTEXTURE_H
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