Add new asset type definitions: - GfxWorld and related structures (cells, lights, probes) - Menu system (menudef, itemdef, windowdef, listboxdef) - Sound system (soundalias, soundfile, speakermap, sndcurve) - D3D resources (vertex/index buffers) - Font glyphs and expression entries Update existing definitions with improved field annotations and UI display properties. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
11 lines
433 B
Plaintext
11 lines
433 B
Plaintext
type gfxworldstreaminfo [display="GFX World Stream Info"]
|
|
{
|
|
// Fixed 16-byte header (embedded in GfxWorld header)
|
|
i32 aabb_tree_count [ui, readonly, display="AABB Tree Count"];
|
|
i32 aabb_trees_ptr [ui, readonly, display="AABB Trees Ptr"];
|
|
i32 leaf_ref_count [ui, readonly, display="Leaf Ref Count"];
|
|
i32 leaf_refs_ptr [ui, readonly, display="Leaf Refs Ptr"];
|
|
|
|
// Note: Arrays are parsed separately after the main header
|
|
}
|