XPlor/definitions/cod/gfxstreamingaabbtree.xscript
njohnson 0fa26e5256 Expand Call of Duty XScript definitions
Add new asset type definitions:
- GfxWorld and related structures (cells, lights, probes)
- Menu system (menudef, itemdef, windowdef, listboxdef)
- Sound system (soundalias, soundfile, speakermap, sndcurve)
- D3D resources (vertex/index buffers)
- Font glyphs and expression entries

Update existing definitions with improved field annotations
and UI display properties.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 16:36:40 -05:00

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type gfxstreamingaabbtree [display="GFX Streaming AABB Tree"]
{
u16 first_item [ui, readonly, display="First Item"];
u16 item_count [ui, readonly, display="Item Count"];
u16 first_child [ui, readonly, display="First Child"];
u16 child_count [ui, readonly, display="Child Count"];
// Bounds (6 floats)
// Note: Using read() since we don't have float type yet
mins = read(12) [ui, readonly, display="Mins"];
maxs = read(12) [ui, readonly, display="Maxs"];
}