35 lines
694 B
C++
35 lines
694 B
C++
#ifndef XTEXTUREDESC_H
|
|
#define XTEXTUREDESC_H
|
|
|
|
#include "xasset.h"
|
|
#include "xd3denums.h"
|
|
|
|
class XTextureDesc : public XAsset
|
|
{
|
|
public:
|
|
explicit XTextureDesc();
|
|
~XTextureDesc();
|
|
|
|
void Clear() override;
|
|
void ParseData(QDataStream *aStream) override;
|
|
|
|
private:
|
|
XD3DResourceType mResourceType;
|
|
uint mWidth;
|
|
uint mHeight;
|
|
uint mDepth;
|
|
XD3DFormat mFormat;
|
|
uint mRowPitch;
|
|
uint mSlicePitch;
|
|
uint mBitsPerPixel;
|
|
uint mWidthInBlocks;
|
|
uint mHeightInBlocks;
|
|
uint mDepthInBlocks;
|
|
uint mBytesPerBlock;
|
|
int mExpBias;
|
|
uint mFlags;
|
|
XD3DMultiSampleType mMultiSampleType;
|
|
};
|
|
|
|
#endif // XTEXTUREDESC_H
|