XPlor/libs/zonefile/PC/zonefile_cod5_pc.cpp

1141 lines
40 KiB
C++

#include "zonefile_cod5_pc.h"
#include <QFile>
#include <QDataStream>
#include <QDebug>
ZoneFile_COD5_PC::ZoneFile_COD5_PC()
: ZoneFile() {
}
ZoneFile_COD5_PC::~ZoneFile_COD5_PC() {
}
bool ZoneFile_COD5_PC::Load(const QByteArray aFileData) {
// Open zone file as little endian stream
QDataStream zoneFileStream(aFileData);
zoneFileStream.setByteOrder(QDataStream::LittleEndian);
// Parse data from zone file header
pParseZoneHeader(&zoneFileStream);
SetRecords(pParseZoneIndex(&zoneFileStream, GetRecordCount()));
SetAssetMap(pParseAssets(&zoneFileStream, GetRecords()));
return true;
}
void ZoneFile_COD5_PC::pParseZoneHeader(QDataStream *aZoneFileStream) {
SetSize(pParseZoneSize(aZoneFileStream));
pParseZoneUnknownsA(aZoneFileStream);
SetTagCount(pParseZoneTagCount(aZoneFileStream));
pParseZoneUnknownsB(aZoneFileStream);
SetRecordCount(pParseZoneRecordCount(aZoneFileStream));
quint32 tagCount = GetTagCount();
if (tagCount) {
pParseZoneUnknownsC(aZoneFileStream);
SetTags(pParseZoneTags(aZoneFileStream, tagCount));
} else {
aZoneFileStream->skipRawData(4);
}
}
quint32 ZoneFile_COD5_PC::pParseZoneSize(QDataStream *aZoneFileStream) {
quint32 zoneFileSize;
*aZoneFileStream >> zoneFileSize;
if (zoneFileSize <= 0) {
qDebug() << "Tried to open empty zone file!";
exit(-1);
}
zoneFileSize += 36;
return zoneFileSize;
}
/*
ParseZoneUnknownsA()
Parses the 1st section of unknowns as hex vals and uint32s
*/
void ZoneFile_COD5_PC::pParseZoneUnknownsA(QDataStream *aZoneFileStream) {
// Byte 4-7, 8-11, 12-15: unknown
QByteArray unknown1(4, Qt::Uninitialized);
aZoneFileStream->readRawData(unknown1.data(), 4);
QByteArray unknown2(4, Qt::Uninitialized);
aZoneFileStream->readRawData(unknown2.data(), 4);
QByteArray unknown3(4, Qt::Uninitialized);
aZoneFileStream->readRawData(unknown3.data(), 4);
// Byte 16-19, 20-23: empty/unknown
QByteArray unknown4(4, Qt::Uninitialized);
aZoneFileStream->readRawData(unknown4.data(), 4);
QByteArray unknown5(4, Qt::Uninitialized);
aZoneFileStream->readRawData(unknown5.data(), 4);
// Byte 24-27: somehow related to the filesize, but smaller value
QByteArray unknown6(4, Qt::Uninitialized);
aZoneFileStream->readRawData(unknown6.data(), 4);
// Byte 28-31, 32-35: unknown
QByteArray unknown7(4, Qt::Uninitialized);
aZoneFileStream->readRawData(unknown7.data(), 4);
QByteArray unknown8(4, Qt::Uninitialized);
aZoneFileStream->readRawData(unknown8.data(), 4);
}
/*
ParseZoneTagCount()
Parses the number of string tags in the zone index
*/
quint32 ZoneFile_COD5_PC::pParseZoneTagCount(QDataStream *aZoneFileStream) {
quint32 tagCount;
*aZoneFileStream >> tagCount;
return tagCount;
}
/*
ParseZoneRecordCount()
Parses the number of records in the zone index
*/
quint32 ZoneFile_COD5_PC::pParseZoneRecordCount(QDataStream *aZoneFileStream) {
quint32 recordCount;
*aZoneFileStream >> recordCount;
return recordCount;
}
/*
ParseZoneUnknownsB()
Parses the 2nd section of unknowns as hex vals and uint32s
*/
void ZoneFile_COD5_PC::pParseZoneUnknownsB(QDataStream *aZoneFileStream) {
// Byte 44-47: Unknown/empty?
QByteArray unknown9(4, Qt::Uninitialized);
aZoneFileStream->readRawData(unknown9.data(), 4);
}
/*
pParseZoneUnknownsC()
Parses the 3rd section of unknowns as hex vals and uint32s
*/
void ZoneFile_COD5_PC::pParseZoneUnknownsC(QDataStream *aZoneFileStream) {
// Byte 40-43: Unknown/empty?
QByteArray unknown10(4, Qt::Uninitialized);
aZoneFileStream->readRawData(unknown10.data(), 4);
// Byte 44-47: Unknown/empty?
QByteArray unknown11(4, Qt::Uninitialized);
aZoneFileStream->readRawData(unknown11.data(), 4);
}
/*
ParseZoneTags()
Parses the string tags ate the start of zone file
*/
QStringList ZoneFile_COD5_PC::pParseZoneTags(QDataStream *aZoneFileStream, quint32 tagCount) {
QStringList tags;
// Byte 48-51: Repeated separators? ÿÿÿÿ x i
aZoneFileStream->skipRawData(4 * (tagCount - 1));
// Parse tags/strings before index
QString zoneTag;
char zoneTagChar;
for (quint32 i = 0; i < tagCount; i++) {
*aZoneFileStream >> zoneTagChar;
while (zoneTagChar != 0) {
zoneTag += zoneTagChar;
*aZoneFileStream >> zoneTagChar;
}
tags << zoneTag;
zoneTag.clear();
}
return tags;
}
/*
ParseZoneIndex()
Parse the binary zone index data and populate table
*/
QStringList ZoneFile_COD5_PC::pParseZoneIndex(QDataStream *aZoneFileStream, quint32 recordCount) {
QStringList result;
// Don't parse if no records
if (!recordCount) { return result; }
if (aZoneFileStream->device()->peek(4).toHex().contains("ffff")) {
aZoneFileStream->device()->seek(aZoneFileStream->device()->pos() - 2);
}
// Parse index & map found asset types
for (quint32 i = 0; i <= recordCount; i++) {
// Skip record start
QByteArray rawAssetType(4, Qt::Uninitialized);
aZoneFileStream->readRawData(rawAssetType.data(), 4);
result << rawAssetType.toHex();
// Skip separator
aZoneFileStream->skipRawData(4);
}
return result;
}
AssetMap ZoneFile_COD5_PC::pParseAssets(QDataStream *aZoneFileStream, QStringList assetOrder) {
AssetMap result;
aZoneFileStream->device()->seek(aZoneFileStream->device()->pos() - 8);
for (int i = 0; i < assetOrder.size(); i++) {
const QString typeHex = assetOrder[i];
const AssetType typeStr = AssetStrToEnum(typeHex);
if (typeStr == ASSET_LOCAL_STRING) { // localized string asset
result.localStrings << pParseAsset_LocalString(aZoneFileStream);
} else if (typeStr == ASSET_RAW_FILE) { // gsc
auto rawFile = pParseAsset_RawFile(aZoneFileStream);
if (rawFile.length) {
result.rawFiles << rawFile;
}
} else if (typeStr == ASSET_PHYS_PRESET) { // physpreset
pParseAsset_PhysPreset(aZoneFileStream);
} else if (typeStr == ASSET_MODEL) { // xmodel
result.models << pParseAsset_Model(aZoneFileStream);
} else if (typeStr == ASSET_MATERIAL) { // material
pParseAsset_Material(aZoneFileStream);
} else if (typeStr == ASSET_SHADER) { // pixelshader
pParseAsset_Shader(aZoneFileStream);
} else if (typeStr == ASSET_TECH_SET) { // techset include
result.techSets << pParseAsset_TechSet(aZoneFileStream);
} else if (typeStr == ASSET_IMAGE) { // image
result.images << pParseAsset_Image(aZoneFileStream);
} else if (typeStr == ASSET_SOUND) { // loaded_sound
result.sounds << pParseAsset_Sound(aZoneFileStream);
} else if (typeStr == ASSET_COLLISION_MAP) { // col_map_mp
pParseAsset_ColMapMP(aZoneFileStream);
} else if (typeStr == ASSET_MP_MAP) { // game_map_sp
pParseAsset_GameMapSP(aZoneFileStream);
} else if (typeStr == ASSET_SP_MAP) { // game_map_mp
pParseAsset_GameMapMP(aZoneFileStream);
} else if (typeStr == ASSET_LIGHT_DEF) { // lightdef
pParseAsset_LightDef(aZoneFileStream);
} else if (typeStr == ASSET_UI_MAP) { // ui_map
pParseAsset_UIMap(aZoneFileStream);
} else if (typeStr == ASSET_SND_DRIVER_GLOBALS) { // snddriverglobals
pParseAsset_SNDDriverGlobals(aZoneFileStream);
} else if (typeStr == ASSET_AI_TYPE) { // aitype
pParseAsset_AIType(aZoneFileStream);
} else if (typeStr == ASSET_EFFECT) { // aitype
pParseAsset_FX(aZoneFileStream);
} else if (typeStr == ASSET_ANIMATION) { // aitype
result.animations << pParseAsset_Animation(aZoneFileStream);
} else if (typeStr == ASSET_STRING_TABLE) { // string_table
result.stringTables << pParseAsset_StringTable(aZoneFileStream);
} else if (typeStr == ASSET_MENU) { // string_table
result.menuFiles << pParseAsset_MenuFile(aZoneFileStream);
} else if (typeStr == ASSET_WEAPON) { // string_table
pParseAsset_Weapon(aZoneFileStream);
} else if (typeStr == ASSET_D3DBSP) { // string_table
pParseAsset_D3DBSP(aZoneFileStream);
}
}
return result;
}
LocalString ZoneFile_COD5_PC::pParseAsset_LocalString(QDataStream *aZoneFileStream) {
LocalString result;
quint32 stringPtr, aliasPtr;
*aZoneFileStream >> stringPtr >> aliasPtr;
if (stringPtr == 4294967295) {
// Parse local string asset contents
QString localStr;
char localStrChar;
*aZoneFileStream >> localStrChar;
while (localStrChar != 0) {
result.string += localStrChar;
*aZoneFileStream >> localStrChar;
}
} else {
result.string = "String Ptr: " + QString::number(stringPtr);
}
if (aliasPtr == 4294967295) {
// Parse rawfile name
QString aliasName;
char aliasNameChar;
*aZoneFileStream >> aliasNameChar;
while (aliasNameChar != 0) {
result.alias += aliasNameChar;
*aZoneFileStream >> aliasNameChar;
}
} else {
result.string = "Alias Ptr: " + QString::number(aliasPtr);
}
return result;
}
RawFile ZoneFile_COD5_PC::pParseAsset_RawFile(QDataStream *aZoneFileStream) {
RawFile result;
// Skip start separator FF FF FF FF (pointer?)
aZoneFileStream->skipRawData(4);
*aZoneFileStream >> result.length;
// Skip unknown 4 byte data
aZoneFileStream->skipRawData(4);
// Parse rawfile path
char scriptPathChar;
*aZoneFileStream >> scriptPathChar;
while (scriptPathChar != 0) {
result.path += scriptPathChar;
*aZoneFileStream >> scriptPathChar;
}
result.path.replace(",", "");
const QStringList pathParts = result.path.split('/');
if (pathParts.size() == 0) {
qDebug() << "Failed to parse ff path! " << result.path;
exit(-1);
}
if (result.path.contains(".bik")) {
qDebug() << "rawFileLength: " << result.length;
QByteArray bikData(result.length, Qt::Uninitialized);
aZoneFileStream->readRawData(bikData.data(), result.length);
//QFile bikFile(QDir::currentPath() + "/" + rawFilePath.split('/').last());
//qDebug() << bikFile.fileName();
//if (!bikFile.open(QIODevice::WriteOnly)) {
// qWarning() << "Failed to open .bik file for writing!";
// return;
//}
//qDebug() << QString("%1: %2").arg(rawFilePath).arg(bikFile.fileName());
//bikFile.write(bikData);
} else {
// Parse gsc contents
char rawFileContentsChar;
*aZoneFileStream >> rawFileContentsChar;
while (rawFileContentsChar != 0 && rawFileContentsChar != -1) {
result.contents += rawFileContentsChar;
*aZoneFileStream >> rawFileContentsChar;
}
}
return result;
}
void ZoneFile_COD5_PC::pParseAsset_PhysPreset(QDataStream *aZoneFileStream) {
Q_UNUSED(aZoneFileStream);
}
Model ZoneFile_COD5_PC::pParseAsset_Model(QDataStream *aZoneFileStream) {
Model result;
*aZoneFileStream >> result.namePtr >> result.tagCount >> result.rootTagCount
>> result.surfCount >> result.unknownCount >> result.boneNamePtr
>> result.parentListPtr >> result.quatsPtr >> result.transPtr
>> result.partClassPtr >> result.baseMatPtr
>> result.surfsPtr >> result.materialHandlesPtr;
// Parse XModelLodInfo
for (int i = 1; i <= 4; i++) {
quint32 intDist;
*aZoneFileStream >> intDist;
std::memcpy(&result.lodInfo[i].dist, &intDist, sizeof(result.lodInfo[i].dist));
*aZoneFileStream >> result.lodInfo[i].numsurfs >> result.lodInfo[i].surfIndex;
aZoneFileStream->skipRawData(4);
*aZoneFileStream >> result.lodInfo[i].partBits[0]
>> result.lodInfo[i].partBits[1]
>> result.lodInfo[i].partBits[2]
>> result.lodInfo[i].partBits[3];
}
*aZoneFileStream >> result.collSurfsPtr >> result.numCollSurfs >> result.contents >> result.boneInfoPtr;
quint32 intRadius, intMins[3], intMaxs[3];
*aZoneFileStream >> intRadius >> intMins[0] >> intMins[1]
>> intMins[2] >> intMaxs[0] >> intMaxs[1] >> intMaxs[2];
std::memcpy(&result.radius, &intRadius, sizeof(result.radius));
std::memcpy(&result.mins[0], &intMins[0], sizeof(result.mins[0]));
std::memcpy(&result.mins[1], &intMins[1], sizeof(result.mins[1]));
std::memcpy(&result.mins[2], &intMins[2], sizeof(result.mins[2]));
std::memcpy(&result.maxs[0], &intMaxs[0], sizeof(result.maxs[0]));
std::memcpy(&result.maxs[1], &intMaxs[1], sizeof(result.maxs[2]));
std::memcpy(&result.maxs[2], &intMaxs[2], sizeof(result.maxs[3]));
*aZoneFileStream >> result.numLods >> result.collLod >> result.streamInfoPtr
>> result.memUsage >> result.flags >> result.physPresetPtr >> result.physGeomsPtr;
// Parse model name
char modelNameChar;
*aZoneFileStream >> modelNameChar;
while (modelNameChar == 0) {
*aZoneFileStream >> modelNameChar;
}
while (modelNameChar != 0) {
result.modelName += modelNameChar;
*aZoneFileStream >> modelNameChar;
}
return result;
}
Material ZoneFile_COD5_PC::pParseAsset_Material(QDataStream *aZoneFileStream) {
aZoneFileStream->skipRawData(27 * 4);
qint32 materialNamePtr;
*aZoneFileStream >> materialNamePtr;
if (materialNamePtr == -1) {
QString materialName;
char materialNameChar;
*aZoneFileStream >> materialNameChar;
while (materialNameChar != 0) {
materialName += materialNameChar;
*aZoneFileStream >> materialNameChar;
}
}
aZoneFileStream->skipRawData(3 * 4);
qint32 compressionPtr, compression, unknownSectionPtr;
*aZoneFileStream >> compressionPtr;
if (compressionPtr == -1) {
*aZoneFileStream >> compression;
*aZoneFileStream >> unknownSectionPtr;
if (unknownSectionPtr == -2) {
aZoneFileStream->skipRawData(6 * 4);
}
}
qint32 imageNamePtr;
*aZoneFileStream >> imageNamePtr;
if (imageNamePtr == -1) {
QString imageName;
char imageNameChar;
*aZoneFileStream >> imageNameChar;
while (imageNameChar != 0) {
imageName += imageNameChar;
*aZoneFileStream >> imageNameChar;
}
}
QByteArray compressionData(4, Qt::Uninitialized);
QString compressionStr;
if (compressionPtr == -1) {
aZoneFileStream->skipRawData(2 * 4);
aZoneFileStream->readRawData(compressionData.data(), 4);
aZoneFileStream->skipRawData(4);
compressionStr = QString::fromUtf8(compressionData);
aZoneFileStream->skipRawData(4);
}
aZoneFileStream->skipRawData(4);
// TODO: Fill out this material
return Material();
}
Shader ZoneFile_COD5_PC::pParseAsset_Shader(QDataStream *aZoneFileStream) {
Shader result = Shader();
quint8 minorVersion, majorVersion;
*aZoneFileStream >> minorVersion >> majorVersion;
quint32 magic;
*aZoneFileStream >> magic;
// Verify .fxc magic
if (magic != 65534 && magic != 65535) { return result; }
SHADER_TYPE type = SHADER_NONE;
quint16 rawShaderType;
*aZoneFileStream >> rawShaderType;
if (rawShaderType == 65535) { // Pixel shader
type = SHADER_PIXEL;
} else if (rawShaderType == 65534) { // Vertex shader
type = SHADER_VERTEX;
}
Q_UNUSED(type);
while (true) {
quint32 instructionToken;
*aZoneFileStream >> instructionToken;
SHADER_OPCODE opCode = (SHADER_OPCODE)(instructionToken & 0xffff);
int size;
if (opCode == OPCODE_End) {
break;
} else if (opCode == OPCODE_Comment) {
size = (int)((instructionToken >> 16) & 0x7FFF);
} else {
size = (int)((instructionToken >> 24) & 0x0f);
}
Q_UNUSED(size);
}
return result;
}
TechSet ZoneFile_COD5_PC::pParseAsset_TechSet(QDataStream *aZoneFileStream) {
TechSet result;
for (int i = 1; i <= 62; i++) {
quint32 ptr;
*aZoneFileStream >> ptr;
result.pointers << ptr;
}
qDebug() << aZoneFileStream->device()->pos();
// Parse techset name
char techSetNameChar;
*aZoneFileStream >> techSetNameChar;
while (techSetNameChar != 0) {
result.name += techSetNameChar;
*aZoneFileStream >> techSetNameChar;
}
result.name.replace(",", "");
return result;
}
Image ZoneFile_COD5_PC::pParseAsset_Image(QDataStream *aZoneFileStream) {
Image result;
aZoneFileStream->skipRawData(4);
*aZoneFileStream >> result.unknowna >> result.unknownb
>> result.unknownc >> result.unknownd
>> result.unknowne >> result.unknownf
>> result.unknowng;
aZoneFileStream->skipRawData(15 * 4);
*aZoneFileStream >> result.unknownh >> result.unknowni;
aZoneFileStream->skipRawData(4);
*aZoneFileStream >> result.unknownj;
aZoneFileStream->skipRawData(4);
char materialNameChar;
*aZoneFileStream >> materialNameChar;
while (materialNameChar != 0) {
result.materialName += materialNameChar;
*aZoneFileStream >> materialNameChar;
}
result.materialName.replace(",", "");
if (result.unknowna) {
*aZoneFileStream >> result.unknownk;
*aZoneFileStream >> result.unknownl;
*aZoneFileStream >> result.unknownm;
aZoneFileStream->skipRawData(4);
*aZoneFileStream >> result.unknown1;
aZoneFileStream->skipRawData(4);
*aZoneFileStream >> result.unknown2 >> result.unknown3
>> result.size1 >> result.size2
>> result.unknown4 >> result.unknown5;
aZoneFileStream->skipRawData(4);
char imageNameChar;
*aZoneFileStream >> imageNameChar;
while (imageNameChar != 0) {
result.name += imageNameChar;
*aZoneFileStream >> imageNameChar;
}
*aZoneFileStream >> result.unknown6 >> result.unknown7;
QByteArray compressionData(8, Qt::Uninitialized);
aZoneFileStream->readRawData(compressionData.data(), 8);
if (compressionData.contains("DXT1")) {
result.compression = COMPRESSION_DXT1;
} else if (compressionData.contains("DXT3")) {
result.compression = COMPRESSION_DXT3;
} else if (compressionData.contains("DXT5")) {
result.compression = COMPRESSION_DXT5;
} else {
result.compression = COMPRESSION_NONE;
}
*aZoneFileStream >> result.unknown8 >> result.unknown9;
}
return result;
}
SoundAsset ZoneFile_COD5_PC::pParseAsset_Sound(QDataStream *aZoneFileStream) {
SoundAsset result;
qDebug() << aZoneFileStream->device()->pos();
QByteArray rootNamePtr(4, Qt::Uninitialized);
aZoneFileStream->readRawData(rootNamePtr.data(), 4);
aZoneFileStream->skipRawData(4);
*aZoneFileStream >> result.count;
if (rootNamePtr.toHex() == "ffffffff") {
// Read in sound file name
char soundNameChar;
*aZoneFileStream >> soundNameChar;
while (soundNameChar != 0) {
result.name += soundNameChar;
*aZoneFileStream >> soundNameChar;
}
}
int tagCount = 0;
int resultCount = 0;
for (quint32 i = 0; i < result.count; i++) {
aZoneFileStream->skipRawData(12);
QByteArray tagPtr(4, Qt::Uninitialized);
aZoneFileStream->readRawData(tagPtr.data(), 4);
if (tagPtr.toHex() == "ffffffff") {
tagCount++;
}
aZoneFileStream->skipRawData(4);
QByteArray pathPtr(4, Qt::Uninitialized);
aZoneFileStream->readRawData(pathPtr.data(), 4);
if (pathPtr.toHex() == "ffffffff") {
resultCount++;
}
aZoneFileStream->skipRawData(160);
}
for (int i = 0; i < tagCount; i++) {
// Read in tag?
QString tag;
char tagChar;
*aZoneFileStream >> tagChar;
while (tagChar != 0) {
tag += tagChar;
*aZoneFileStream >> tagChar;
}
}
for (int i = 0; i < resultCount; i++) {
Sound sound;
if (aZoneFileStream->device()->peek(12).toHex().contains("ffffffff00000000")) {
aZoneFileStream->skipRawData(12);
}
aZoneFileStream->skipRawData(8);
QByteArray aliasPtr(4, Qt::Uninitialized);
aZoneFileStream->readRawData(aliasPtr.data(), 4);
QByteArray namePtr(4, Qt::Uninitialized);
aZoneFileStream->readRawData(namePtr.data(), 4);
*aZoneFileStream >> sound.dataLength;
if (aliasPtr.toHex() == "ffffffff") {
// Read in sound alias name
char soundAliasChar;
*aZoneFileStream >> soundAliasChar;
while (soundAliasChar != 0) {
sound.alias += soundAliasChar;
*aZoneFileStream >> soundAliasChar;
}
}
if (aZoneFileStream->device()->peek(4) == "RIFF") {
sound.path = sound.alias;
sound.alias = "";
} else if (namePtr.toHex() == "ffffffff") {
// Read in sound file path
char soundPathChar;
*aZoneFileStream >> soundPathChar;
while (soundPathChar != 0) {
sound.path += soundPathChar;
*aZoneFileStream >> soundPathChar;
}
sound.path.replace(",", "");
}
if (sound.dataLength) {
QByteArray data(sound.dataLength, Qt::Uninitialized);
aZoneFileStream->readRawData(data.data(), sound.dataLength);
sound.data = data;
}
result.sounds.append(sound);
}
return result;
}
void ZoneFile_COD5_PC::pParseAsset_ColMapMP(QDataStream *aZoneFileStream) {
Q_UNUSED(aZoneFileStream);
}
void ZoneFile_COD5_PC::pParseAsset_GameMapSP(QDataStream *aZoneFileStream) {
Q_UNUSED(aZoneFileStream);
}
void ZoneFile_COD5_PC::pParseAsset_GameMapMP(QDataStream *aZoneFileStream) {
Q_UNUSED(aZoneFileStream);
}
void ZoneFile_COD5_PC::pParseAsset_LightDef(QDataStream *aZoneFileStream) {
Q_UNUSED(aZoneFileStream);
}
void ZoneFile_COD5_PC::pParseAsset_UIMap(QDataStream *aZoneFileStream) {
Q_UNUSED(aZoneFileStream);
}
void ZoneFile_COD5_PC::pParseAsset_SNDDriverGlobals(QDataStream *aZoneFileStream) {
Q_UNUSED(aZoneFileStream);
}
void ZoneFile_COD5_PC::pParseAsset_AIType(QDataStream *aZoneFileStream) {
Q_UNUSED(aZoneFileStream);
}
void ZoneFile_COD5_PC::pParseAsset_FX(QDataStream *aZoneFileStream) {
Q_UNUSED(aZoneFileStream);
}
Animation ZoneFile_COD5_PC::pParseAsset_Animation(QDataStream *aZoneFileStream) {
Animation result;
aZoneFileStream->skipRawData(4);
*aZoneFileStream
>> result.dataByteCount
>> result.dataShortCount
>> result.dataIntCount
>> result.randomDataByteCount
>> result.randomDataIntCount
>> result.numframes
>> result.isLooped
>> result.isDelta
>> result.noneRotatedBoneCount
>> result.twoDRotatedBoneCount
>> result.normalRotatedBoneCount
>> result.twoDRotatedBoneCount
>> result.normalRotatedBoneCount
>> result.normalTranslatedBoneCount
>> result.preciseTranslatedBoneCount
>> result.staticTranslatedBoneCount
>> result.noneTranslatedBoneCount
>> result.totalBoneCount
>> result.otherBoneCount1
>> result.otherBoneCount2
>> result.notifyCount
>> result.assetType
>> result.pad
>> result.randomDataShortCount
>> result.indexCount
>> result.frameRate
>> result.frequency
>> result.boneIDsPtr
>> result.dataBytePtr
>> result.dataShortPtr
>> result.dataIntPtr
>> result.randomDataShortPtr
>> result.randomDataBytePtr
>> result.randomDataIntPtr
>> result.longIndiciesPtr
>> result.notificationsPtr
>> result.deltaPartsPtr;
// Read in x_anim file name
QString xAnimName;
char xAnimNameChar;
*aZoneFileStream >> xAnimNameChar;
while (xAnimNameChar != 0) {
result.name += xAnimNameChar;
*aZoneFileStream >> xAnimNameChar;
}
// Parse x_anim index header
QVector<quint8> sectionLengths;
for (int i = 0; i < result.numframes; i++) {
quint8 sectionlength;
*aZoneFileStream >> sectionlength;
sectionLengths.push_back(sectionlength);
// Skip padding
aZoneFileStream->skipRawData(1);
}
// Skip unknown section
aZoneFileStream->skipRawData(2 * 8);
return result;
}
MenuFile ZoneFile_COD5_PC::pParseAsset_MenuFile(QDataStream *aZoneFileStream) {
//MENU_FILE
MenuFile result;
aZoneFileStream->skipRawData(4); // Separator
// Parse menu def count
*aZoneFileStream >> result.menuCount;
// Clearly misparsed, never have this much
if (result.menuCount > 1000) {
qDebug() << "Failure reported when parsing menu file.";
return result;
}
for (uint i = 0; i < result.menuCount; i++) {
Menu menu;
aZoneFileStream->skipRawData(4); // Separator
// Read in x_anim file name
char menuFilepathChar;
*aZoneFileStream >> menuFilepathChar;
while (menuFilepathChar != 0) {
menu.filePath += menuFilepathChar;
*aZoneFileStream >> menuFilepathChar;
}
aZoneFileStream->skipRawData(4); // Separator
*aZoneFileStream >> menu.menuNamePtr;
float menuRectX, menuRectY, menuRectWidth, menuRectHeight;
*aZoneFileStream >> menuRectX >> menuRectY >> menuRectWidth >> menuRectHeight;
menu.rect = QRectF(menuRectX, menuRectY, menuRectWidth, menuRectHeight);
quint32 hAlignInt, vAlignInt;
*aZoneFileStream >> hAlignInt >> vAlignInt;
menu.hAlign = (MENU_H_ALIGNMENT)hAlignInt;
menu.vAlign = (MENU_V_ALIGNMENT)vAlignInt;
float rectClientX, rectClientY, rectClientWidth, rectClientHeight;
*aZoneFileStream >> rectClientX >> rectClientY >> rectClientWidth >> rectClientHeight;
menu.clientRect = QRectF(rectClientX, rectClientY, rectClientWidth, rectClientHeight);
quint32 hClientAlignInt, vClientAlignInt, styleInt, borderInt;
*aZoneFileStream >> hClientAlignInt >> vClientAlignInt >> menu.groupPtr
>> styleInt >> borderInt >> menu.ownerDraw >> menu.ownerDrawFlags
>> menu.borderSize >> menu.staticFlags >> menu.dynamicFlags >> menu.nextTime;
menu.hClientAlign = (MENU_H_ALIGNMENT)hClientAlignInt;
menu.vClientAlign = (MENU_V_ALIGNMENT)vClientAlignInt;
menu.style = (MENU_WINDOW_STYLE)styleInt;
menu.border = (MENU_WINDOW_BORDER)borderInt;
float foregroundColorR, foregroundColorG, foregroundColorB, foregroundColorA,
backgroundColorR, backgroundColorG, backgroundColorB, backgroundColorA,
borderColorR, borderColorG, borderColorB, borderColorA,
outlineColorR, outlineColorG, outlineColorB, outlineColorA;
*aZoneFileStream >> foregroundColorR >> foregroundColorG >> foregroundColorB >> foregroundColorA
>> backgroundColorR >> backgroundColorG >> backgroundColorB >> backgroundColorA
>> borderColorR >> borderColorG >> borderColorB >> borderColorA
>> outlineColorR >> outlineColorG >> outlineColorB >> outlineColorA;
menu.foregroundColor = QColor(foregroundColorR, foregroundColorG, foregroundColorB, foregroundColorA);
menu.backgroundColor = QColor(backgroundColorR, backgroundColorG, backgroundColorB, backgroundColorA);
menu.borderColor = QColor(borderColorR, borderColorG, borderColorB, borderColorA);
menu.outlineColor = QColor(outlineColorR, outlineColorG, outlineColorB, outlineColorA);
*aZoneFileStream >> menu.materialPtr >> menu.fontPtr >> menu.fullScreen >> menu.itemCount
>> menu.fontIndex >> menu.cursorItem >> menu.fadeCycle >> menu.fadeClamp
>> menu.fadeAmount >> menu.fadeInAmount >> menu.blurRadius >> menu.onOpenPtr
>> menu.onFocusPtr >> menu.onClosePtr >> menu.onESCPtr >> menu.onKeyPtr
>> menu.visibleExpCount >> menu.expEntryPtr >> menu.allowedBindingPtr
>> menu.soundNamePtr >> menu.imageTrack;
float focusColorR, focusColorG, focusColorB, focusColorA,
disabledColorR, disabledColorG, disabledColorB, disabledColorA;
*aZoneFileStream >> focusColorR >> focusColorG >> focusColorB >> focusColorA
>> disabledColorR >> disabledColorG >> disabledColorB >> disabledColorA;
menu.focusColor = QColor(focusColorR, focusColorG, focusColorB, focusColorA);
menu.disabledColor = QColor(disabledColorR, disabledColorG, disabledColorB, disabledColorA);
*aZoneFileStream >> menu.rectXExpCount >> menu.rectXExpPtr >> menu.rectYExpCount >> menu.rectYExpPtr;
aZoneFileStream->skipRawData(4); // Separator
char menuDefNameChar;
int menuDefNameLen = 0;
*aZoneFileStream >> menuDefNameChar;
while (menuDefNameChar != 0 && menuDefNameLen < 30) {
menuDefNameLen++;
menu.name += menuDefNameChar;
*aZoneFileStream >> menuDefNameChar;
}
char defStringChar;
int defStringLen = 0;
*aZoneFileStream >> defStringChar;
while (defStringChar != 0 && defStringLen < 30) {
defStringLen++;
menu.definition += defStringChar;
*aZoneFileStream >> defStringChar;
}
aZoneFileStream->skipRawData(4 * 10);
*aZoneFileStream >> menu.itemWindowDefNamePtr;
float itemRectX, itemRectY, itemRectWidth, itemRectHeight;
*aZoneFileStream >> itemRectX >> itemRectY >> itemRectWidth >> itemRectHeight;
menu.itemRect = QRectF(itemRectX, itemRectY, itemRectWidth, itemRectHeight);
*aZoneFileStream >> menu.itemHAlignment >> menu.itemVAlignment >> menu.itemGroupPtr
>> menu.itemWindowStyle >> menu.itemWindowBorder >> menu.itemOwnerDraw
>> menu.itemOwnerDrawFlags >> menu.itemBorderSize >> menu.itemStaticFlags
>> menu.itemDynamicFlags >> menu.itemNextTime;
float itemForegroundColorR, itemForegroundColorG, itemForegroundColorB, itemForegroundColorA,
itemBackgroundColorR, itemBackgroundColorG, itemBackgroundColorB, itemBackgroundColorA,
itemBorderColorR, itemBorderColorG, itemBorderColorB, itemBorderColorA,
itemOutlineColorR, itemOutlineColorG, itemOutlineColorB, itemOutlineColorA;
*aZoneFileStream >> itemForegroundColorR >> itemForegroundColorG >> itemForegroundColorB >> itemForegroundColorA
>> itemBackgroundColorR >> itemBackgroundColorG >> itemBackgroundColorB >> itemBackgroundColorA
>> itemBorderColorR >> itemBorderColorG >> itemBorderColorB >> itemBorderColorA
>> itemOutlineColorR >> itemOutlineColorG >> itemOutlineColorB >> itemOutlineColorA;
menu.itemForegroundColor = QColor(itemForegroundColorR, itemForegroundColorG, itemForegroundColorB, itemForegroundColorA);
menu.itemBackgroundColor = QColor(itemBackgroundColorR, itemBackgroundColorG, itemBackgroundColorB, itemBackgroundColorA);
menu.itemBorderColor = QColor(itemBorderColorR, itemBorderColorG, itemBorderColorB, itemBorderColorA);
menu.itemOutlineColor = QColor(itemOutlineColorR, itemOutlineColorG, itemOutlineColorB, itemOutlineColorA);
*aZoneFileStream >> menu.itemMaterialPtr;
float itemTextRectX, itemTextRectY, itemTextRectWidth, itemTextRectHeight;
*aZoneFileStream >> itemTextRectX >> itemTextRectY >> itemTextRectWidth >> itemTextRectHeight;
menu.itemTextRect = QRectF(itemTextRectX, itemTextRectY, itemTextRectWidth, itemTextRectHeight);
quint32 hItemTextAlignInt, vItemTextAlignInt, itemType, fontTypeInt, textStyleInt;
*aZoneFileStream >> hItemTextAlignInt >> vItemTextAlignInt >> itemType >> menu.dataType
>> menu.alignment >> fontTypeInt >> menu.textAlignMode >> menu.textalignx >> menu.textaligny
>> menu.textscale >> textStyleInt >> menu.gameMsgWindowIndex >> menu.gameMsgWindowMode
>> menu.testPtr >> menu.textSavegameInfo >> menu.parentPtr;
menu.itemText_hAlign = (MENU_H_ALIGNMENT)hItemTextAlignInt;
menu.itemText_vAlign = (MENU_V_ALIGNMENT)vItemTextAlignInt;
menu.itemType = (MENU_ITEM_TYPE)itemType;
menu.fontEnum = (MENU_FONT_TYPE)fontTypeInt;
menu.textStyle = (MENU_ITEM_TEXTSTYLE)textStyleInt;
*aZoneFileStream >> menu.mouseEnterText >> menu.mouseExitText >> menu.mouseEnter >> menu.mouseExit
>> menu.action >> menu.onAccept >> menu.onFocus >> menu.leaveFocus >> menu.dvar >> menu.dvarTest
>> menu.keyHandlerPtr >> menu.enableDvarPtr >> menu.dvarFlags >> menu.focusSoundPtr
>> menu.special >> menu.cursorPos;
// itemDefData_t typeData;
// listBoxDef_s *listBox;
*aZoneFileStream >> menu.startPos >> menu.endPos >> menu.drawPadding;
*aZoneFileStream >> menu.elementWidth >> menu.elementHeight;
*aZoneFileStream >> menu.elementStyle >> menu.numColumns;
//columnInfo_s columnInfo[16];
*aZoneFileStream >> menu.doubleClickPtr;
*aZoneFileStream >> menu.notselectable >> menu.noScrollBars >> menu.usePaging;
float itemSelectBorderColorR, itemSelectBorderColorG, itemSelectBorderColorB, itemSelectBorderColorA,
itemDisableColorR, itemDisableColorG, itemDisableColorB, itemDisableColorA,
itemFocusColorR, itemFocusColorG, itemFocusColorB, itemFocusColorA;
*aZoneFileStream >> itemSelectBorderColorR >> itemSelectBorderColorG >> itemSelectBorderColorB >> itemSelectBorderColorA
>> itemDisableColorR >> itemDisableColorG >> itemDisableColorB >> itemDisableColorA
>> itemFocusColorR >> itemFocusColorG >> itemFocusColorB >> itemFocusColorA;
menu.itemSelectBorderColor = QColor(itemSelectBorderColorR, itemSelectBorderColorG, itemSelectBorderColorB, itemSelectBorderColorA);
menu.itemDisableColor = QColor(itemDisableColorR, itemDisableColorG, itemDisableColorB, itemDisableColorA);
menu.itemFocusColor = QColor(itemFocusColorR, itemFocusColorG, itemFocusColorB, itemFocusColorA);
*aZoneFileStream >> menu.selectIconPtr >> menu.backgroundItemListboxPtr >> menu.highlightTexturePtr;
// editFieldDef_s *editField;
*aZoneFileStream >> menu.minVal >> menu.maxVal >> menu.defVal >> menu.range >> menu.maxChars
>> menu.maxCharsGotoNext >> menu.maxPaintChars >> menu.paintOffset;
// multiDef_s *multi;
for (int i = 0; i < 32; i++) {
quint32 dvarList;
*aZoneFileStream >> dvarList;
menu.dvarListPtrs.push_back(dvarList);
}
for (int i = 0; i < 32; i++) {
quint32 dvarStr;
*aZoneFileStream >> dvarStr;
menu.dvarStrPtrs.push_back(dvarStr);
}
for (int i = 0; i < 32; i++) {
float dvarValue;
*aZoneFileStream >> dvarValue;
menu.dvarValues.push_back(dvarValue);
}
*aZoneFileStream >> menu.count >> menu.strDef >> menu.enumDvarNamePtr;
aZoneFileStream->skipRawData(4);
//>> menu.dataPtr
*aZoneFileStream >> menu.itemImageTrack;
qDebug() << aZoneFileStream->device()->pos();
//statement_s visibleExp;
//statement_s textExp;
//statement_s materialExp;
//statement_s rectXExp;
//statement_s rectYExp;
//statement_s rectWExp;
//statement_s rectHExp;
//statement_s foreColorAExp;
result.menuDefs << menu;
}
return result;
}
void ZoneFile_COD5_PC::pParseAsset_Weapon(QDataStream *aZoneFileStream) {
//WEAPON_FILE
Q_UNUSED(aZoneFileStream);
}
void ZoneFile_COD5_PC::pParseAsset_D3DBSP(QDataStream *aZoneFileStream) {
//D3DBSP_DUMP
Q_UNUSED(aZoneFileStream);
}
StringTable ZoneFile_COD5_PC::pParseAsset_StringTable(QDataStream *aZoneFileStream) {
StringTable result;
aZoneFileStream->skipRawData(4);
*aZoneFileStream
>> result.columnCount
>> result.rowCount;
// Todo fix this
result.columnCount = 0;
result.rowCount = 0;
aZoneFileStream->skipRawData(4);
QString stringTableName;
char stringTableNameChar;
*aZoneFileStream >> stringTableNameChar;
while (stringTableNameChar != 0) {
result.name += stringTableNameChar;
*aZoneFileStream >> stringTableNameChar;
}
for (quint32 i = 0; i < result.rowCount; i++) {
QByteArray pointerData(4, Qt::Uninitialized);
aZoneFileStream->readRawData(pointerData.data(), 4);
result.tablePointers.push_back(pointerData.toHex());
aZoneFileStream->skipRawData(4);
}
for (const QString &pointerAddr : result.tablePointers) {
QString leadingContent = "";
if (pointerAddr == "FFFFFFFF") {
char leadingContentChar;
*aZoneFileStream >> leadingContentChar;
while (leadingContentChar != 0) {
leadingContent += leadingContentChar;
*aZoneFileStream >> leadingContentChar;
}
} else {
leadingContent = pointerAddr;
}
QString content;
char contentChar;
*aZoneFileStream >> contentChar;
while (contentChar != 0) {
content += contentChar;
*aZoneFileStream >> contentChar;
}
result.content[leadingContent] = content;
}
return result;
}
AssetType ZoneFile_COD5_PC::AssetStrToEnum(const QString aAssetType) {
const QString cleanedType = aAssetType.toUpper();
if (cleanedType == "17000000") { // localized string PARTIALLY VERIFIED
return ASSET_RAW_FILE;
} else if (cleanedType == "20000000") { // raw_file PARTIALLY VERIFIED
return ASSET_SCRIPT_PARSE_TREE;
} else if (cleanedType == "1A000000") { // fx PARTIALLY VERIFIED
return ASSET_EFFECT;
} else if (cleanedType == "09000000") { // loaded_sound PARTIALLY VERIFIED
return ASSET_SOUND;
} else if (cleanedType == "04000000") { // x_anim PARTIALLY VERIFIED
return ASSET_ANIMATION;
} else if (cleanedType == "0C000000") { // collision_map PARTIALLY VERIFIED
return ASSET_COLLISION_MAP;
} else if (cleanedType == "21000000") { // string_table PARTIALLY VERIFIED
return ASSET_STRING_TABLE;
} else if (cleanedType == "15000000") { // menu_file PARTIALLY VERIFIED
return ASSET_MENU;
} else if (cleanedType == "07000000") { // tech set PARTIALLY VERIFIED
return ASSET_TECH_SET;
} else if (cleanedType == "18000000") { // weapon PARTIALLY VERIFIED
return ASSET_WEAPON;
} else if (cleanedType == "11000000") { // gfx map PARTIALLY VERIFIED
return ASSET_GFX_MAP;
} else if (cleanedType == "12000000") { // light_def PARTIALLY VERIFIED
return ASSET_LIGHT_DEF;
} else if (cleanedType == "14000000") { // font PARTIALLY VERIFIED
return ASSET_FONT;
} else if (cleanedType == "05000000") { // xmodel PARTIALLY VERIFIED
return ASSET_MODEL;
} else if (cleanedType == "0D000000") { // d3dbsp PARTIALLY VERIFIED
return ASSET_D3DBSP;
} else if (cleanedType == "06000000") { // image PARTIALLY VERIFIED
return ASSET_IMAGE;
} else if (cleanedType == "0E000000") { // game map sp PARTIALLY VERIFIED
return ASSET_GAME_MAP_SP;
} else if (cleanedType == "0B000000") { // col map sp PARTIALLY VERIFIED
return ASSET_COL_MAP_SP;
} else if (cleanedType == "01000000") { // physics preset PARTIALLY VERIFIED
return ASSET_PHYS_PRESET;
} else if (cleanedType == "03000000") { // destructible def PARTIALLY VERIFIED
return ASSET_DESTRUCTIBLE;
}
return ASSET_NONE;
}
QByteArray ZoneFile_COD5_PC::GetBinaryData() {
QByteArray result;
return result;
}