XPlor/libs/xassets/xd3dbasetexture.cpp
2025-09-10 21:58:26 -04:00

25 lines
399 B
C++

#include "xd3dbasetexture.h"
XD3DBaseTexture::XD3DBaseTexture()
: XAsset()
, mMipFlush(0)
, mFormat()
, mResource()
{
SetName("D3D Base Texture");
}
void XD3DBaseTexture::ParseData(XDataStream *aStream)
{
Q_UNUSED(aStream);
// TODO: Fill in XD3DBaseTexture::ParseData
}
void XD3DBaseTexture::Clear()
{
mMipFlush = 0;
mFormat.Clear();
mResource.Clear();
}