28 lines
575 B
C++
28 lines
575 B
C++
#ifndef XSURFACECOLLISIONTREE_H
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#define XSURFACECOLLISIONTREE_H
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#include "xasset.h"
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#include "xsurfacecollisionleaf.h"
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#include "xsurfacecollisionnode.h"
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#include <QVector3D>
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class XSurfaceCollisionTree : public XAsset
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{
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public:
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explicit XSurfaceCollisionTree();
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void ParseData(XDataStream *aStream) override;
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void Clear() override;
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private:
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QVector3D mTrans;
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QVector3D mScale;
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quint32 mNodeCount;
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QVector<XSurfaceCollisionNode> mNodes;
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quint32 mLeafCount;
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QVector<XSurfaceCollisionLeaf> mLeafs;
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};
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#endif // XSURFACECOLLISIONTREE_H
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