XPlor/libs/fastfile/fastfile.h
2025-09-05 18:35:17 -04:00

73 lines
2.2 KiB
C++

#ifndef FASTFILE_H
#define FASTFILE_H
#include "enums.h"
#include "utils.h"
#include "zonefile.h"
#include <QString>
#include <QCryptographicHash>
class ZoneFile;
class FastFile
{
public:
FastFile();
FastFile(const QByteArray& aData);
FastFile(FastFile &fastFile);
~FastFile();
virtual bool Load(const QString aFilePath) = 0;
virtual bool Load(const QByteArray aData) = 0;
virtual bool ExportFastFile(const QString aFastFilePath) const;
virtual QByteArray GetBinaryData() const = 0;
virtual QString GetStem() const;
virtual QString GetBaseStem() const;
virtual FF_FILETYPE GetType() const;
virtual FF_COMPANY GetCompany() const;
virtual FF_SIGNAGE GetSignage() const;
virtual QString GetMagic() const;
virtual quint32 GetVersion() const;
virtual const ZoneFile *GetZoneFile() const;
virtual QString GetGame() const;
virtual QString GetPlatform() const;
virtual void SetStem(const QString aStem);
virtual void SetType(const FF_FILETYPE aType);
virtual void SetCompany(const FF_COMPANY aCompany);
virtual void SetSignage(const FF_SIGNAGE aSignage);
virtual void SetMagic(const QString aMagic);
virtual void SetVersion(const quint32 aVersion);
virtual void SetZoneFile(const ZoneFile* aZoneFile);
virtual void SetGame(const QString aGame);
virtual void SetPlatform(const QString aPlatform);
static FF_COMPANY pParseFFCompany(QDataStream *afastFileStream, quint32 &aCompanyInt);
static FF_COMPANY pParseFFCompany(QDataStream *afastFileStream);
static FF_FILETYPE pParseFFFileType(QDataStream *afastFileStream);
static FF_SIGNAGE pParseFFSignage(QDataStream *afastFileStream);
static QString pParseFFMagic(QDataStream *afastFileStream);
static quint32 pParseFFVersion(QDataStream *afastFileStream);
static QString pCalculateFFPlatform(quint32 aVersion);
static QString pCalculateFFGame(quint32 aVersion);
static FastFile* Open(const QString& aFilePath);
private:
QString mStem;
FF_FILETYPE mType;
FF_COMPANY mCompany;
FF_SIGNAGE mSignage;
QString mMagic;
quint32 mVersion;
const ZoneFile* mZoneFile;
QString mGame;
QString mPlatform;
};
#endif // FASTFILE_H