- Integrate ImagePreviewWidget for texture asset preview - Standardize member variable naming (m_var -> mVar) - Standardize getter methods (GetXxx -> Xxx) - Add app resource file for Windows 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
41 lines
835 B
Plaintext
41 lines
835 B
Plaintext
#include <windows.h>
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IDI_ICON1 ICON "E:\\Projects\\Qt\\XPlor\\app\\app.ico"
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 0,0,0,0
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PRODUCTVERSION 0,0,0,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS VS_FF_DEBUG
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS VOS_NT_WINDOWS32
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FILETYPE VFT_DLL
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FILESUBTYPE VFT2_UNKNOWN
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "CompanyName", "\0"
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VALUE "FileDescription", "\0"
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VALUE "FileVersion", "0.0.0.0\0"
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VALUE "LegalCopyright", "\0"
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VALUE "OriginalFilename", "app.exe\0"
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VALUE "ProductName", "app\0"
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VALUE "ProductVersion", "0.0.0.0\0"
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VALUE "InternalName", "\0"
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VALUE "Comments", "\0"
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VALUE "LegalTrademarks", "\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x0409, 1200
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END
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END
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/* End of Version info */
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