XPlor/libs/zonefile/360/zonefile_cod2_360.cpp
2025-09-05 18:35:17 -04:00

41 lines
1.1 KiB
C++

#include "zonefile_cod2_360.h"
#include <QDataStream>
#include <QFile>
#include <QDebug>
ZoneFile_COD2_360::ZoneFile_COD2_360()
: ZoneFile()
{
pSetType(23, ASSET_TYPE_RAWFILE);
pSetType(6, ASSET_TYPE_D3DBSP);
pSetType(2, ASSET_TYPE_MATERIAL);
pSetType(4, ASSET_TYPE_SHOCK_FILE);
//pSetType(-1, ASSET_TYPE_FX);
//pSetType(-1, ASSET_TYPE_SOUND);
//pSetType(-1, ASSET_TYPE_XANIMPARTS);
//pSetType(-1, ASSET_TYPE_COLLISION_MAP);
//pSetType(-1, ASSET_TYPE_STRINGTABLE);
//pSetType(-1, ASSET_TYPE_MENU);
//pSetType(-1, ASSET_TYPE_TECHNIQUE_SET);
//pSetType(-1, ASSET_TYPE_LOCALIZE_ENTRY);
//pSetType(-1, ASSET_TYPE_GFX_MAP);
//pSetType(-1, ASSET_TYPE_LIGHT_DEF);
//pSetType(-1, ASSET_TYPE_FONT);
//pSetType(-1, ASSET_TYPE_XMODEL);
//pSetType(-1, ASSET_TYPE_GAME_MAP_SP);
//pSetType(-1, ASSET_TYPE_COL_MAP_SP);
//pSetType(-1, ASSET_TYPE_PHYSPRESET);
//pSetType(-1, ASSET_TYPE_DESTRUCTIBLE);
}
ZoneFile_COD2_360::~ZoneFile_COD2_360()
{
}
bool ZoneFile_COD2_360::Load(const QByteArray aFileData) {
return true;
}