XPlor/definitions/cod/materialvertexshader.xscript
njohnson f3bca6871e Update COD XScript definitions with new syntax
- Migrate from set_global/get_global to ctx_set/ctx_get
- Replace if-else chains with match() expressions
- Update inline pointer handling patterns
- Improve GfxWorld and asset parsing structures
- Clean up redundant code across 60+ definition files

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-11 12:09:57 -05:00

16 lines
440 B
Plaintext

type materialvertexshader [display="Material Vertex Shader"]
{
const PTR_INLINE = -1;
i32 shader_name_ptr;
ui("shader_name_ptr", "Shader Name Ptr");
// Vertex shader program (parse header first)
program = parse_here("materialvertexshaderprogram");
// Inline data
inline cstring shader_name when shader_name_ptr [ui="Shader Name", set_name];
// Note: LoadDef program data parsing happens in materialvertexshaderprogram
}