XPlor/definitions/cod/gfxpixelshaderloaddef.xscript
njohnson f3bca6871e Update COD XScript definitions with new syntax
- Migrate from set_global/get_global to ctx_set/ctx_get
- Replace if-else chains with match() expressions
- Update inline pointer handling patterns
- Improve GfxWorld and asset parsing structures
- Clean up redundant code across 60+ definition files

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-11 12:09:57 -05:00

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type gfxpixelshaderloaddef [display="GFX Pixel Shader Load Def"]
{
// Shader program bytecode
u32 program_size;
ui("program_size", "Program Size");
if (program_size > 0) {
program = read(program_size);
ui("program", "Program");
}
u32 micro_code_size;
ui("micro_code_size", "Micro Code Size");
// Note: micro_code_size is always 0 for PC platform
if (micro_code_size > 0) {
micro_code = read(micro_code_size);
ui("micro_code", "Micro Code");
}
}