- Migrate from bracket attributes to ui() function calls - Enhance chunk parsing with improved structure definitions - Add additional metadata fields to chunk handlers - Update Xbox 360 texture and archive definitions Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
16 lines
406 B
Plaintext
16 lines
406 B
Plaintext
// Cutscene file (Sniper Elite, AVP, etc.)
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// Direct Asura archive with LFSR list chunks
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type cut [root, display="Cutscene"] byteorder BE
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{
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criteria {
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require _ext == "cut";
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// Asura signature: "Asura " (8 bytes)
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require ascii(bytesat(0, 8)) == "Asura ";
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}
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// Parse as Asura archive
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archive = parse_here("asura_archive");
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ui("archive", "Asura Archive");
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}
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