16 lines
347 B
C++
16 lines
347 B
C++
#ifndef ZONEFILE_COD10_PS3_H
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#define ZONEFILE_COD10_PS3_H
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#include "zonefile.h"
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class ZoneFile_COD10_PS3 : public ZoneFile
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{
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public:
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ZoneFile_COD10_PS3();
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~ZoneFile_COD10_PS3();
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bool Load(const QByteArray aFileData) override;
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Utils::AssetType AssetStrToEnum(const QString aAssetType) override;};
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#endif // ZONEFILE_COD10_PS3_H
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