Add new asset type definitions: - GfxWorld and related structures (cells, lights, probes) - Menu system (menudef, itemdef, windowdef, listboxdef) - Sound system (soundalias, soundfile, speakermap, sndcurve) - D3D resources (vertex/index buffers) - Font glyphs and expression entries Update existing definitions with improved field annotations and UI display properties. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
9 lines
271 B
Plaintext
9 lines
271 B
Plaintext
type columninfo [display="Column Info"]
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{
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// columnInfo_s - 16 bytes total
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i32 pos [ui, readonly, display="Pos"];
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i32 width [ui, readonly, display="Width"];
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i32 max_chars [ui, readonly, display="Max Chars"];
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i32 alignment [ui, readonly, display="Alignment"];
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}
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