XPlor/fastfile.cpp
2025-02-19 19:17:31 -05:00

256 lines
7.6 KiB
C++

#include "fastfile.h"
#include "fastfile_cod2.h"
#include "fastfile_cod5.h"
#include "fastfile_cod7.h"
#include "fastfile_cod9.h"
#include "compressor.h"
#include <QFile>
#include <QDebug>
FastFile::FastFile()
: mStem(""),
mType(FILETYPE_NONE),
mCompany(COMPANY_NONE),
mSignage(SIGNAGE_NONE),
mMagic(""),
mVersion(0),
mZoneFile(nullptr),
mGame(""),
mPlatform("") {
}
FastFile::FastFile(FastFile &fastFile)
: mStem(fastFile.GetStem()),
mType(fastFile.GetType()),
mCompany(fastFile.GetCompany()),
mSignage(fastFile.GetSignage()),
mMagic(fastFile.GetMagic()),
mVersion(fastFile.GetVersion()),
mZoneFile(fastFile.GetZoneFile()),
mGame(fastFile.GetGame()),
mPlatform(fastFile.GetPlatform()) {
}
FastFile::~FastFile() {
}
FF_COMPANY FastFile::pParseFFCompany(QDataStream *afastFileStream, quint32 &aCompanyInt) {
// Check for null datastream ptr
if (!afastFileStream) { return COMPANY_NONE; }
// Parse company
QByteArray companyData(2, Qt::Uninitialized);
afastFileStream->readRawData(companyData.data(), 2);
aCompanyInt = companyData.toUInt();
if (companyData == "IW") {
qDebug() << "Company found: 'INFINITY_WARD'";
return COMPANY_INFINITY_WARD;
} else if (companyData == "TA") {
qDebug() << "Company found: 'TREYARCH'";
return COMPANY_TREYARCH;
} else if (companyData == "Sl") {
qDebug() << "Company found: 'SLEDGEHAMMER'";
return COMPANY_SLEDGEHAMMER;
} else if (companyData == "NX") {
qDebug() << "Company found: 'NEVERSOFT'";
return COMPANY_NEVERSOFT;
} else {
qDebug() << QString("Failed to find company, found '%1'!").arg(companyData);
}
return COMPANY_NONE;
}
FF_COMPANY FastFile::pParseFFCompany(QDataStream *afastFileStream) {
// Check for null datastream ptr
if (!afastFileStream) { return COMPANY_NONE; }
// Parse company
QByteArray companyData(2, Qt::Uninitialized);
afastFileStream->readRawData(companyData.data(), 2);
if (companyData == "IW") {
qDebug() << "Company found: 'INFINITY_WARD'";
return COMPANY_INFINITY_WARD;
} else if (companyData == "TA") {
qDebug() << "Company found: 'TREYARCH'";
return COMPANY_TREYARCH;
} else if (companyData == "Sl") {
qDebug() << "Company found: 'SLEDGEHAMMER'";
return COMPANY_SLEDGEHAMMER;
} else if (companyData == "NX") {
qDebug() << "Company found: 'NEVERSOFT'";
return COMPANY_NEVERSOFT;
} else {
qDebug() << QString("Failed to find company, found '%1'!").arg(companyData);
}
return COMPANY_NONE;
}
FF_FILETYPE FastFile::pParseFFFileType(QDataStream *afastFileStream) {
// Parse filetype
QByteArray fileTypeData(2, Qt::Uninitialized);
afastFileStream->readRawData(fileTypeData.data(), 2);
if (fileTypeData == "ff") {
qDebug() << "File type found: 'FAST_FILE'";
return FILETYPE_FAST_FILE;
} else {
qDebug() << "Failed to find file type!";
}
return FILETYPE_NONE;
}
FF_SIGNAGE FastFile::pParseFFSignage(QDataStream *afastFileStream) {
// Parse filetype
QByteArray signedData(1, Qt::Uninitialized);
afastFileStream->readRawData(signedData.data(), 1);
if (signedData == "u") {
qDebug() << "Found valid signage: Unsigned";
return SIGNAGE_UNSIGNED;
} else if (signedData == "0" || signedData == "x") {
qDebug() << "Found valid signage: Signed";
return SIGNAGE_SIGNED;
} else {
qDebug() << "Failed to determine signage of fastfile!";
}
return SIGNAGE_NONE;
}
QString FastFile::pParseFFMagic(QDataStream *afastFileStream) {
// Parse magic
QByteArray magicData(3, Qt::Uninitialized);
afastFileStream->readRawData(magicData.data(), 3);
if (magicData == "100") {
qDebug() << QString("Found valid magic: '%1'").arg(magicData);
return magicData;
} else {
qDebug() << "Magic invalid!";
}
return "";
}
quint32 FastFile::pParseFFVersion(QDataStream *afastFileStream) {
// Parse version
quint32 version;
*afastFileStream >> version;
qDebug() << QString("Found version: '%1'").arg(version);
return version;
}
QString FastFile::pCalculateFFPlatform(quint32 aVersion) {
QString result = "NONE";
switch (aVersion) {
case 387: // PC World at War
case 473: // PC Black Ops 1
case 1: // PC Modern Warfare 3
case 147: // PC Black Ops 2
result = "PC";
break;
case 3640721408: // Xbox 360 Black Ops 1
case 2449473536: // Xbox 360 Black Ops 2
result = "360";
break;
}
qDebug() << QString("Found platform: '%1'").arg(result);
return result;
}
QString FastFile::pCalculateFFGame(quint32 aVersion) {
QString result = "NONE";
switch (aVersion) {
case 387: // PC World at War
result = "COD5";
break;
case 473: // PC Black Ops 1
break;
case 3640721408: // Xbox 360 Black Ops 1
result = "COD7";
break;
case 1: // PC Modern Warfare 3
result = "COD8";
break;
case 147: // PC Black Ops 2
case 2449473536: // Xbox 360 Black Ops 2
result = "COD9";
break;
}
qDebug() << QString("Found game: '%1'").arg(result);
return result;
}
std::shared_ptr<FastFile> FastFile::Create(const QString &aFilePath) {
if (aFilePath.isEmpty()) {
return nullptr;
}
// Check fastfile can be read
QFile *file = new QFile(aFilePath);
if (!file->open(QIODevice::ReadOnly)) {
qDebug() << QString("Error: Failed to open FastFile: %1!").arg(aFilePath);
return nullptr;
}
const QByteArray data = file->readAll();
file->close();
// Create a QDataStream on the input data.
QDataStream fastFileStream(data);
fastFileStream.setByteOrder(QDataStream::LittleEndian);
quint32 companyInt;
FF_COMPANY company = pParseFFCompany(&fastFileStream, companyInt);
FF_FILETYPE fileType;
FF_SIGNAGE signage;
QString magic;
quint32 version;
QString platform;
QString game;
if ((company == COMPANY_NONE) && (companyInt == 0)) {
company = COMPANY_INFINITY_WARD;
game = "COD2";
platform = "360";
} else {
fileType = pParseFFFileType(&fastFileStream);
signage = pParseFFSignage(&fastFileStream);
magic = pParseFFMagic(&fastFileStream);
version = pParseFFVersion(&fastFileStream);
platform = pCalculateFFPlatform(version);
game = pCalculateFFGame(version);
qDebug() << "Type: " << fileType;
qDebug() << "Signage: " << signage;
qDebug() << "Magic: " << magic;
qDebug() << "Version: " << version;
}
qDebug() << "Company: " << company;
qDebug() << "Game: " << game;
qDebug() << "Platform: " << platform;
const QString fastFileStem = aFilePath.section("/", -1, -1).section('.', 0, 0);
qDebug() << "Stem: " << fastFileStem;
FastFile *fastFile;
if (game == "COD2") {
fastFile = new FastFile_COD2();
} else if (game == "COD5") {
fastFile = new FastFile_COD5();
} else if (game == "COD7") {
fastFile = new FastFile_COD7();
} else if (game == "COD9") {
fastFile = new FastFile_COD9();
}
if (fastFile) {
fastFile->SetCompany(company);
fastFile->SetStem(fastFileStem);
fastFile->Load(data);
return std::unique_ptr<FastFile>(fastFile);
}
// Open zone file after decompressing ff and writing
return nullptr;
}