46 lines
938 B
C++
46 lines
938 B
C++
#include "xgfxworlddpvsstatic.h"
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XGfxWorldDpvsStatic::XGfxWorldDpvsStatic()
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: XAsset()
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, mModelCount(0)
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, mStaticSurfaceCount(0)
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, mLitSurfsBegin(0)
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, mLitSurfsEnd(0)
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, mDecalSurfsBegin(0)
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, mDecalSurfsEnd(0)
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, mEmissiveSurfsBegin(0)
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, mEmissiveSurfsEnd(0)
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, mModelVisDataCount(0)
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, mSurfaceVisDataCount(0)
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, mSmodelVisData()
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, mSurfaceVisData()
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, mLodData(nullptr)
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, mSortedSurfIndex(nullptr)
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, mModelInsts()
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, mSurfaces()
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, mCullGroups()
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, mModelDrawInsts()
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, mSurfaceMaterials()
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, mSurfaceCastsSunShadow(nullptr)
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, mUsageCount(0)
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{
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SetName("GFX World DPVS Static");
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}
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XGfxWorldDpvsStatic::~XGfxWorldDpvsStatic()
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{
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}
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void XGfxWorldDpvsStatic::ParseData(XDataStream *aStream)
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{
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Q_UNUSED(aStream);
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// TODO: Fill in XGfxWorldDpvsStatic::ParseData
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}
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void XGfxWorldDpvsStatic::Clear()
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{
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}
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