#include "xanimindices.h" XAnimIndices::XAnimIndices() : XAsset() , mIndex(0) { } XAnimIndices::~XAnimIndices() { } void XAnimIndices::ParseData(QDataStream *aStream) { if (GetPtr() == -1) { qint32 indexPtr; *aStream >> indexPtr; if (indexPtr == -1) { *aStream >> mIndex; } } } void XAnimIndices::Clear() { mIndex = 0; } quint32 XAnimIndices::GetIndex() const { return mIndex; } void XAnimIndices::SetIndex(quint32 index) { mIndex = index; }