#include "xdobjanimmat.h" XDObjAnimMat::XDObjAnimMat() : XAsset() , mQuat() , mTrans() , mTransWeight(0) { } XDObjAnimMat::~XDObjAnimMat() { } void XDObjAnimMat::ParseData(QDataStream *aStream) { } void XDObjAnimMat::Clear() { mQuat = QVector(); mTrans = QVector(); mTransWeight = 0; }