#include "xcommoninfo.h" XCommonInfo::XCommonInfo() {} XCommonInfo::XCommonInfo(const XGame &aGame, const XPlatform &aPlatform) : mGame(aGame) , mPlatform(aPlatform) {} XGame XCommonInfo::GetGame() const { return mGame; } QString XCommonInfo::GetGameString() const { if (mGame == GAME_NONE) return "UNKNOWN"; else if (mGame == GAME_COD7_5) return "COD7.5"; return QString("COD%1").arg(mGame); } void XCommonInfo::SetGame(XGame newGame) { mGame = newGame; } XPlatform XCommonInfo::GetPlatform() const { return mPlatform; } QString XCommonInfo::GetPlatformString() const { if (mPlatform == PLATFORM_XBOX) return "Xbox"; else if (mPlatform == PLATFORM_PS3) return "PS3"; else if (mPlatform == PLATFORM_PC) return "PC"; else if (mPlatform == PLATFORM_WII) return "Wii"; else if (mPlatform == PLATFORM_WIIU) return "Wii U"; return "UNKNOWN"; } void XCommonInfo::SetPlatform(XPlatform newPlatform) { mPlatform = newPlatform; }