#include "xfxelemvec3range.h" XFxElemVec3Range::XFxElemVec3Range() : XAsset() , mBase() , mAmplitude() { } XFxElemVec3Range::~XFxElemVec3Range() { } void XFxElemVec3Range::Clear() { mBase = QVector3D(); mAmplitude = QVector3D(); } void XFxElemVec3Range::ParseData(QDataStream *aStream) { }