#ifndef XCBRUSH #define XCBRUSH #include "xasset.h" #include "xcbrushside.h" #include class XCBrush : public XAsset { public: XCBrush(); ~XCBrush(); virtual void ParseData(XDataStream* aStream) override; virtual void Clear() override; private: QVector3D mMins; qint32 mContents; QVector3D mMaxs; quint32 mNumsides; QVector mSides; QVector mAxialMaterialNum; quint8 mBaseAdjacentSide; QVector mFirstAdjacentSideOffsets; QVector mEdgeCount; }; #endif // XCBRUSH