#include "xdynentitypose.h" XDynEntityPose::XDynEntityPose() : XAsset() , mPose() , mRadius(0.0f) { } XDynEntityPose::~XDynEntityPose() { } void XDynEntityPose::ParseData(QDataStream *aStream) { mPose = XGfxPlacement(); mRadius = 0.0f; } void XDynEntityPose::Clear() { }