#ifndef XMODEL_H #define XMODEL_H #include "xasset.h" #include "xmodelstreaminfo.h" #include "xphysgeomlist.h" #include "xphyspreset.h" #include "xscriptstringlist.h" #include "xboneinfo.h" #include "xmodellodinfo.h" #include "xmodelcollsurf.h" #include "xmaterial.h" #include "xsurface.h" #include "xdobjanimmat.h" class XModel : public XAsset { public: explicit XModel(); virtual void ParseData(QDataStream* aStream) override; virtual void Clear() override; private: QString mName; quint8 mNumBones; quint8 mNumRootBones; quint8 mNumSurfs; quint8 mLodRampType; XScriptStringList mBoneNames; QVector mParentList; QVector mQuats; float *mTrans; quint8 *mPartClassification; XDObjAnimMat *mBaseMat; QVector mSurfs; QVector mMaterialHandles; QVector mLodInfo; QVector mCollSurfs; int mNumCollSurfs; int mContents; XBoneInfo* mBoneInfo; float mRadius; QVector3D mMins; QVector3D mMaxs; qint16 mNumLods; qint16 mCollLod; XModelStreamInfo mStreamInfo; int mMemUsage; quint8 mFlags; XPhysPreset* mPhysPreset; XPhysGeomList* mPhysGeoms; }; #endif // XMODEL_H