#include "xgputexturefetchconstant.h" XGpuTextureFetchConstant::XGpuTextureFetchConstant() : XAsset() { } XGpuTextureFetchConstant::~XGpuTextureFetchConstant() { } void XGpuTextureFetchConstant::ParseData(QDataStream *aStream) { } void XGpuTextureFetchConstant::Clear() { }