#ifndef XMODELHIGHMIPBOUNDS_H #define XMODELHIGHMIPBOUNDS_H #include "xasset.h" #include class XModelHighMipBounds : public XAsset { public: XModelHighMipBounds(); ~XModelHighMipBounds(); virtual void ParseData(QDataStream* aStream) override; virtual void Clear() override; private: QVector3D mMins; QVector3D mMaxs; }; #endif // XMODELHIGHMIPBOUNDS_H