#include "xgfxtexture.h" #include "xd3dbasetexture.h" XGfxTexture::XGfxTexture() : XAsset() , mBaseMap() , mMap() , mVolMap() , mCubeMap() , mLoadDef() { } XGfxTexture::~XGfxTexture() { } void XGfxTexture::ParseData(QDataStream *aStream) { } void XGfxTexture::Clear() { }