#include "xgfximage.h" XGfxImage::XGfxImage() : XAsset() , mMapType() , mTexture() , mSemantic(0) , mCardMemory() , mWidth(0) , mHeight(0) , mDepth(0) , mCategory(0) , mDelayLoadPixels(false) , mPixels() , mBaseSize(0) , mStreamSlot(0) , mStreaming(false) , mName("") { SetType(ASSET_TYPE_IMAGE); SetName("Image"); } XGfxImage::~XGfxImage() { } void XGfxImage::ParseData(QDataStream *aStream) { } void XGfxImage::Clear() { }