#include "xmaterialtexturedef.h" XMaterialTextureDef::XMaterialTextureDef() : XAsset() , mNameHash(0) , mNameStart(0) , mNameEnd(0) , mSamplerState(0) , mSemantic(0) , mDefInfo() { } XMaterialTextureDef::~XMaterialTextureDef() { } void XMaterialTextureDef::ParseData(QDataStream *aStream) { } void XMaterialTextureDef::Clear() { mNameHash = 0; mNameStart = 0; mNameEnd = 0; mSamplerState = 0; mSemantic = 0; mDefInfo = XMaterialTextureDefInfo(); }