#include "xgpuvertexrawrequest.h" XGpuVertexRawRequest::XGpuVertexRawRequest() : XAsset() , mType(0) , mBaseAddress(0) , mEndian(0) , mSize(0) , mAddressClamp(0) , mRequestSize(0) , mClampDisable(0) { } void XGpuVertexRawRequest::ParseData(QDataStream *aStream) { } void XGpuVertexRawRequest::Clear() { }