#ifndef XGAMEWORLDSP_H #define XGAMEWORLDSP_H #include "xasset.h" #include "gameworld.h" #include "xpathdata.h" class XGameWorldSp : public XAsset { public: explicit XGameWorldSp(); void ParseData(QDataStream *aStream) override; QString GetName() const; void SetName(const QString& name); private: QString mName; XPathData path; // Using our new XPathData class instead of PathData struct }; #endif // XGAMEWORLDSP_H